* Fix next never sending logs for rounds outside the cache * Show round's total log count on the ui * Disable next button when waiting for a next response * Cleanup AdminLogsEui.CurrentRoundId * Fix popout window width
28 lines
1002 B
C#
28 lines
1002 B
C#
using System.Text.Json;
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using System.Threading.Tasks;
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using Content.Server.Database;
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using Content.Server.GameTicking;
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using Content.Shared.Administration.Logs;
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namespace Content.Server.Administration.Logs;
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public interface IAdminLogManager : ISharedAdminLogManager
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{
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void Initialize();
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Task Shutdown();
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void Update();
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void RoundStarting(int id);
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void RunLevelChanged(GameRunLevel level);
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Task<List<SharedAdminLog>> All(LogFilter? filter = null, Func<List<SharedAdminLog>>? listProvider = null);
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IAsyncEnumerable<string> AllMessages(LogFilter? filter = null);
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IAsyncEnumerable<JsonDocument> AllJson(LogFilter? filter = null);
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Task<Round> Round(int roundId);
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Task<List<SharedAdminLog>> CurrentRoundLogs(LogFilter? filter = null);
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IAsyncEnumerable<string> CurrentRoundMessages(LogFilter? filter = null);
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IAsyncEnumerable<JsonDocument> CurrentRoundJson(LogFilter? filter = null);
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Task<Round> CurrentRound();
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Task<int> CountLogs(int round);
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}
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