* ghostbuster mouse and overlay stacks * variable adjustment * use map coords for distance check * vertical stack ordering, and cvars * skreee * fix stack merge 'sidedness' issue * overlays no longer try to stack to overlays at the wrong coordinates * options slider for stack merge distance * admin option sliders for ghost fade/hide * Update AdminOptionsTab.xaml.cs --------- Co-authored-by: ScarKy0 <scarky0@onet.eu>
26 lines
1.9 KiB
XML
26 lines
1.9 KiB
XML
<Control xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:ui="clr-namespace:Content.Client.Options.UI">
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<BoxContainer Orientation="Vertical">
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<ScrollContainer VerticalExpand="True" HScrollEnabled="False">
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<BoxContainer Orientation="Vertical" Margin="8">
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<Label Text="{Loc 'ui-options-admin-player-panel'}"
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StyleClasses="LabelKeyText"/>
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<CheckBox Name="PlayerlistSeparateSymbolsCheckBox" Text="{Loc 'ui-options-admin-playerlist-separate-symbols'}" />
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<CheckBox Name="PlayerlistCharacterColorCheckBox" Text="{Loc 'ui-options-admin-playerlist-character-color'}" />
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<CheckBox Name="PlayerlistRoleTypeColorCheckBox" Text="{Loc 'ui-options-admin-playerlist-roletype-color'}" />
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<Label Text="{Loc 'ui-options-admin-overlay-title'}"
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StyleClasses="LabelKeyText"/>
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<CheckBox Name="EnableClassicOverlayCheckBox" Text="{Loc 'ui-options-enable-classic-overlay'}" />
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<CheckBox Name="EnableOverlaySymbolsCheckBox" Text="{Loc 'ui-options-enable-overlay-symbols'}" />
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<CheckBox Name="EnableOverlayPlaytimeCheckBox" Text="{Loc 'ui-options-enable-overlay-playtime'}" />
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<CheckBox Name="EnableOverlayStartingJobCheckBox" Text="{Loc 'ui-options-enable-overlay-starting-job'}" />
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<ui:OptionSlider Name="OverlayMergeDistanceSlider" Title="{Loc 'ui-options-overlay-merge-distance'}"/>
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<ui:OptionSlider Name="OverlayGhostFadeSlider" Title="{Loc 'ui-options-overlay-ghost-fade-distance'}"/>
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<ui:OptionSlider Name="OverlayGhostHideSlider" Title="{Loc 'ui-options-overlay-ghost-hide-distance'}"/>
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</BoxContainer>
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</ScrollContainer>
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<ui:OptionsTabControlRow Name="Control" Access="Public" />
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</BoxContainer>
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</Control>
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