Files
tbd-station-14/Content.Shared/Parallax/Biomes/Layers/BiomeDecalLayer.cs

35 lines
1.1 KiB
C#

using Content.Shared.Decals;
using Content.Shared.Maps;
using Robust.Shared.Noise;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Parallax.Biomes.Layers;
[Serializable, NetSerializable]
public sealed partial class BiomeDecalLayer : IBiomeWorldLayer
{
/// <inheritdoc/>
[DataField("allowedTiles", customTypeSerializer:typeof(PrototypeIdListSerializer<ContentTileDefinition>))]
public List<string> AllowedTiles { get; private set; } = new();
/// <summary>
/// Divide each tile up by this amount.
/// </summary>
[DataField("divisions")]
public float Divisions = 1f;
[DataField("noise")]
public FastNoiseLite Noise { get; private set; } = new(0);
/// <inheritdoc/>
[DataField("threshold")]
public float Threshold { get; private set; } = 0.8f;
/// <inheritdoc/>
[DataField("invert")] public bool Invert { get; private set; } = false;
[DataField("decals", required: true, customTypeSerializer:typeof(PrototypeIdListSerializer<DecalPrototype>))]
public List<string> Decals = new();
}