39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Preferences;
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using Robust.Shared.Enums;
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namespace Content.Server.Humanoid;
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[RegisterComponent]
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public sealed class HumanoidComponent : SharedHumanoidComponent
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{
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public MarkingSet CurrentMarkings = new();
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/// <summary>
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/// Any custom base layers this humanoid might have. See:
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/// limb transplants (potentially), robotic arms, etc.
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/// Stored on the server, this is merged in the client into
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/// all layer settings.
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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public Dictionary<HumanoidVisualLayers, CustomBaseLayerInfo> CustomBaseLayers = new();
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public HashSet<HumanoidVisualLayers> PermanentlyHidden = new();
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public HashSet<HumanoidVisualLayers> AllHiddenLayers
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{
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get
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{
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var result = new HashSet<HumanoidVisualLayers>(HiddenLayers);
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result.UnionWith(PermanentlyHidden);
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return result;
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}
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}
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// Couldn't these be somewhere else?
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[ViewVariables] public Gender Gender = default!;
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[ViewVariables] public int Age = 18;
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}
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