Files
tbd-station-14/Content.Client/HealthOverlay/HealthOverlaySystem.cs
Ephememory fd1dca64cc Fix healthoverlay debug system not culling guis correctly (#5172)
* fix healthoverlay not culling guis correctly

* remove newline
2021-11-04 23:53:24 -07:00

109 lines
2.9 KiB
C#

using System.Collections.Generic;
using Content.Client.HealthOverlay.UI;
using Content.Shared.Damage;
using Content.Shared.GameTicking;
using Content.Shared.MobState;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.HealthOverlay
{
[UsedImplicitly]
public class HealthOverlaySystem : EntitySystem
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
private readonly Dictionary<EntityUid, HealthOverlayGui> _guis = new();
private IEntity? _attachedEntity;
private bool _enabled;
public bool Enabled
{
get => _enabled;
set
{
if (_enabled == value)
{
return;
}
_enabled = value;
foreach (var gui in _guis.Values)
{
gui.SetVisibility(value);
}
}
}
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<RoundRestartCleanupEvent>(Reset);
SubscribeLocalEvent<PlayerAttachSysMessage>(HandlePlayerAttached);
}
public void Reset(RoundRestartCleanupEvent ev)
{
foreach (var gui in _guis.Values)
{
gui.Dispose();
}
_guis.Clear();
_attachedEntity = null;
}
private void HandlePlayerAttached(PlayerAttachSysMessage message)
{
_attachedEntity = message.AttachedEntity;
}
public override void FrameUpdate(float frameTime)
{
base.Update(frameTime);
if (!_enabled)
{
return;
}
if (_attachedEntity == null || _attachedEntity.Deleted)
{
return;
}
var viewBox = _eyeManager.GetWorldViewport().Enlarged(2.0f);
foreach (var (mobState, _) in EntityManager.EntityQuery<IMobStateComponent, DamageableComponent>())
{
var entity = mobState.Owner;
if (_attachedEntity.Transform.MapID != entity.Transform.MapID ||
!viewBox.Contains(entity.Transform.WorldPosition))
{
if (_guis.TryGetValue(entity.Uid, out var oldGui))
{
_guis.Remove(entity.Uid);
oldGui.Dispose();
}
continue;
}
if (_guis.ContainsKey(entity.Uid))
{
continue;
}
var gui = new HealthOverlayGui(entity);
_guis.Add(entity.Uid, gui);
}
}
}
}