Files
tbd-station-14/Content.Shared/Trigger/Components/Triggers/TriggerOnVerb.cs
2025-08-03 21:20:37 +02:00

21 lines
604 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Starts a trigger when a verb is selected.
/// The user is the player selecting the verb.
/// </summary>
/// <remarks>
/// TODO: Support multiple verbs and trigger keys.
/// </remarks>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnVerbComponent : BaseTriggerOnXComponent
{
/// <summary>
/// The text to display in the verb.
/// </summary>
[DataField, AutoNetworkedField]
public LocId Text = "trigger-on-verb-default";
}