Files
tbd-station-14/Content.Server/Cargo/Components/StationCargoBountyDatabaseComponent.cs
Killerqu00 fd067731b5 Skipping bounties (#26537)
* add button to menu

* networking and component work

* try to add access stuff

* main functionality done

* add access lock? I think?

* remove extra line

* fix access system

* move SkipTime to StationCargoBountyDatabaseComponent

* Disable/Enable skip button based on cooldown

* remove debugging

* add access denied sound

* remove DataField tags

* dynamic timer
2024-04-09 18:18:07 -04:00

49 lines
1.4 KiB
C#

using Content.Shared.Cargo;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Cargo.Components;
/// <summary>
/// Stores all active cargo bounties for a particular station.
/// </summary>
[RegisterComponent]
public sealed partial class StationCargoBountyDatabaseComponent : Component
{
/// <summary>
/// Maximum amount of bounties a station can have.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public int MaxBounties = 6;
/// <summary>
/// A list of all the bounties currently active for a station.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public List<CargoBountyData> Bounties = new();
/// <summary>
/// Used to determine unique order IDs
/// </summary>
[DataField]
public int TotalBounties;
/// <summary>
/// A list of bounty IDs that have been checked this tick.
/// Used to prevent multiplying bounty prices.
/// </summary>
[DataField]
public HashSet<string> CheckedBounties = new();
/// <summary>
/// The time at which players will be able to skip the next bounty.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextSkipTime = TimeSpan.Zero;
/// <summary>
/// The time between skipping bounties.
/// </summary>
[DataField]
public TimeSpan SkipDelay = TimeSpan.FromMinutes(15);
}