Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/PointingSystem.cs
2020-12-20 04:26:21 +01:00

202 lines
7.0 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.GameObjects.Components.Pointing;
using Content.Server.Players;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Input;
using Content.Shared.Interfaces;
using Content.Shared.Utility;
using JetBrains.Annotations;
using Robust.Server.GameObjects.Components;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Players;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class PointingSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
private static readonly TimeSpan PointDelay = TimeSpan.FromSeconds(0.5f);
/// <summary>
/// A dictionary of players to the last time that they
/// pointed at something.
/// </summary>
private readonly Dictionary<ICommonSession, TimeSpan> _pointers = new();
private const float PointingRange = 15f;
private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
{
if (e.NewStatus != SessionStatus.Disconnected)
{
return;
}
_pointers.Remove(e.Session);
}
// TODO: FOV
private void SendMessage(IEntity source, IList<IPlayerSession> viewers, IEntity? pointed, string selfMessage,
string viewerMessage, string? viewerPointedAtMessage = null)
{
foreach (var viewer in viewers)
{
var viewerEntity = viewer.AttachedEntity;
if (viewerEntity == null)
{
continue;
}
var message = viewerEntity == source
? selfMessage
: viewerEntity == pointed && viewerPointedAtMessage != null
? viewerPointedAtMessage
: viewerMessage;
source.PopupMessage(viewer.AttachedEntity, message);
}
}
public bool InRange(IEntity pointer, EntityCoordinates coordinates)
{
return pointer.InRangeUnOccluded(coordinates, 15, e => e == pointer);
}
public bool TryPoint(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
{
var player = (session as IPlayerSession)?.ContentData()?.Mind?.CurrentEntity;
if (player == null)
{
return false;
}
if (_pointers.TryGetValue(session!, out var lastTime) &&
_gameTiming.CurTime < lastTime + PointDelay)
{
return false;
}
if (EntityManager.TryGetEntity(uid, out var entity) && entity.HasComponent<PointingArrowComponent>())
{
// this is a pointing arrow. no pointing here...
return false;
}
if (!InRange(player, coords))
{
player.PopupMessage(Loc.GetString("You can't reach there!"));
return false;
}
if (ActionBlockerSystem.CanChangeDirection(player))
{
var diff = coords.ToMapPos(EntityManager) - player.Transform.MapPosition.Position;
if (diff.LengthSquared > 0.01f)
{
player.Transform.LocalRotation = new Angle(diff);
}
}
var arrow = EntityManager.SpawnEntity("pointingarrow", coords);
var layer = (int)VisibilityFlags.Normal;
if (player.TryGetComponent(out VisibilityComponent? playerVisibility))
{
var arrowVisibility = arrow.EnsureComponent<VisibilityComponent>();
layer = arrowVisibility.Layer = playerVisibility.Layer;
}
// Get players that are in range and whose visibility layer matches the arrow's.
var viewers = _playerManager.GetPlayersBy((playerSession) =>
{
if ((playerSession.VisibilityMask & layer) == 0)
return false;
var ent = playerSession.ContentData()?.Mind?.CurrentEntity;
return ent != null
&& ent.Transform.MapPosition.InRange(player.Transform.MapPosition, PointingRange);
});
string selfMessage;
string viewerMessage;
string? viewerPointedAtMessage = null;
if (EntityManager.TryGetEntity(uid, out var pointed))
{
selfMessage = player == pointed
? Loc.GetString("You point at yourself.")
: Loc.GetString("You point at {0:theName}.", pointed);
viewerMessage = player == pointed
? $"{player.Name} {Loc.GetString("points at {0:themself}.", player)}"
: $"{player.Name} {Loc.GetString("points at {0:theName}.", pointed)}";
viewerPointedAtMessage = $"{player.Name} {Loc.GetString("points at you.")}";
}
else
{
var tileRef = _mapManager.GetGrid(coords.GetGridId(EntityManager)).GetTileRef(coords);
var tileDef = _tileDefinitionManager[tileRef.Tile.TypeId];
selfMessage = Loc.GetString("You point at {0}.", tileDef.DisplayName);
viewerMessage = $"{player.Name} {Loc.GetString("points at {0}.", tileDef.DisplayName)}";
}
_pointers[session!] = _gameTiming.CurTime;
SendMessage(player, viewers, pointed, selfMessage, viewerMessage, viewerPointedAtMessage);
return true;
}
public override void Initialize()
{
base.Initialize();
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
CommandBinds.Builder
.Bind(ContentKeyFunctions.Point, new PointerInputCmdHandler(TryPoint))
.Register<PointingSystem>();
}
public override void Shutdown()
{
base.Shutdown();
_playerManager.PlayerStatusChanged -= OnPlayerStatusChanged;
_pointers.Clear();
}
public override void Update(float frameTime)
{
foreach (var component in ComponentManager.EntityQuery<PointingArrowComponent>())
{
component.Update(frameTime);
}
}
}
}