Files
tbd-station-14/Content.Shared/Wires/WiresPanelComponent.cs
Leon Friedrich 19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

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Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00

36 lines
1003 B
C#

using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Wires;
[NetworkedComponent, RegisterComponent]
[Access(typeof(SharedWiresSystem))]
public sealed class WiresPanelComponent : Component
{
/// <summary>
/// Is the panel open for this entity's wires?
/// </summary>
[ViewVariables]
public bool Open;
/// <summary>
/// Should this entity's wires panel be visible at all?
/// </summary>
[ViewVariables]
public bool Visible = true;
[DataField("screwdriverOpenSound")]
public SoundSpecifier ScrewdriverOpenSound = new SoundPathSpecifier("/Audio/Machines/screwdriveropen.ogg");
[DataField("screwdriverCloseSound")]
public SoundSpecifier ScrewdriverCloseSound = new SoundPathSpecifier("/Audio/Machines/screwdriverclose.ogg");
}
[Serializable, NetSerializable]
public sealed class WiresPanelComponentState : ComponentState
{
public bool Open;
public bool Visible;
}