Files
tbd-station-14/Content.Client/Weapons/Ranged/Systems/GunSystem.Magazine.cs
metalgearsloth fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00

30 lines
755 B
C#

using Content.Shared.Weapons.Ranged;
namespace Content.Client.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void InitializeMagazine()
{
base.InitializeMagazine();
SubscribeLocalEvent<MagazineAmmoProviderComponent, UpdateAmmoCounterEvent>(OnMagazineAmmoUpdate);
}
private void OnMagazineAmmoUpdate(EntityUid uid, MagazineAmmoProviderComponent component, UpdateAmmoCounterEvent args)
{
var ent = GetMagazineEntity(uid);
if (ent == null)
{
if (args.Control is DefaultStatusControl control)
{
control.Update(0, 0);
}
return;
}
RaiseLocalEvent(ent.Value, args, false);
}
}