52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
using Content.Server.Stack;
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using Content.Shared.Prototypes;
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using Content.Shared.Stacks;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
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namespace Content.Server.Destructible.Thresholds.Behaviors
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{
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[Serializable]
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[DataDefinition]
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public sealed class SpawnEntitiesBehavior : IThresholdBehavior
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{
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/// <summary>
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/// Entities spawned on reaching this threshold, from a min to a max.
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/// </summary>
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[DataField("spawn", customTypeSerializer:typeof(PrototypeIdDictionarySerializer<MinMax, EntityPrototype>))]
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public Dictionary<string, MinMax> Spawn { get; set; } = new();
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[DataField("offset")]
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public float Offset { get; set; } = 0.5f;
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public void Execute(EntityUid owner, DestructibleSystem system)
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{
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var position = system.EntityManager.GetComponent<TransformComponent>(owner).MapPosition;
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var getRandomVector = () => new Vector2(system.Random.NextFloat(-Offset, Offset), system.Random.NextFloat(-Offset, Offset));
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foreach (var (entityId, minMax) in Spawn)
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{
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var count = minMax.Min >= minMax.Max
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? minMax.Min
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: system.Random.Next(minMax.Min, minMax.Max + 1);
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if (count == 0) continue;
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if (EntityPrototypeHelpers.HasComponent<StackComponent>(entityId, system.PrototypeManager, system.ComponentFactory))
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{
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var spawned = system.EntityManager.SpawnEntity(entityId, position.Offset(getRandomVector()));
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system.StackSystem.SetCount(spawned, count);
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}
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else
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{
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for (var i = 0; i < count; i++)
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{
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system.EntityManager.SpawnEntity(entityId, position.Offset(getRandomVector()));
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}
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}
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}
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}
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}
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}
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