52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
using System;
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using Content.Server.MachineLinking.Components;
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using Content.Server.MachineLinking.Events;
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using Content.Shared.Interaction;
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using Content.Shared.MachineLinking;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.MachineLinking.System
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{
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public class TwoWayLeverSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TwoWayLeverComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<TwoWayLeverComponent, SignalValueRequestedEvent>(OnSignalValueRequested);
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}
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private void OnSignalValueRequested(EntityUid uid, TwoWayLeverComponent component, SignalValueRequestedEvent args)
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{
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args.Signal = component.State;
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args.Handled = true;
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}
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private void OnInteractHand(EntityUid uid, TwoWayLeverComponent component, InteractHandEvent args)
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{
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component.State = component.State switch
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{
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TwoWayLeverSignal.Middle => component.NextSignalLeft ? TwoWayLeverSignal.Left : TwoWayLeverSignal.Right,
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TwoWayLeverSignal.Right => TwoWayLeverSignal.Middle,
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TwoWayLeverSignal.Left => TwoWayLeverSignal.Middle,
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_ => throw new ArgumentOutOfRangeException()
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};
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if (component.State == TwoWayLeverSignal.Middle)
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{
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component.NextSignalLeft = !component.NextSignalLeft;
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}
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if (EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearanceComponent))
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{
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appearanceComponent.SetData(TwoWayLeverVisuals.State, component.State);
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}
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RaiseLocalEvent(uid, new InvokePortEvent("state", component.State));
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args.Handled = true;
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}
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}
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}
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