Files
tbd-station-14/Content.Server/Recycling/RecyclerSystem.cs
metalgearsloth f9c853f100 Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:39:24 +11:00

124 lines
4.2 KiB
C#

using Content.Server.Audio;
using Content.Server.Power.Components;
using Content.Server.Recycling.Components;
using Content.Shared.Audio;
using Content.Shared.Body.Components;
using Content.Shared.Emag.Systems;
using Content.Shared.Recycling;
using Content.Shared.Tag;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Player;
using Robust.Shared.Timing;
namespace Content.Server.Recycling
{
public sealed class RecyclerSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly AmbientSoundSystem _ambience = default!;
[Dependency] private readonly TagSystem _tags = default!;
private const float RecyclerSoundCooldown = 0.8f;
public override void Initialize()
{
SubscribeLocalEvent<RecyclerComponent, StartCollideEvent>(OnCollide);
SubscribeLocalEvent<RecyclerComponent, GotEmaggedEvent>(OnEmagged);
}
public void EnableRecycler(RecyclerComponent component)
{
if (component.Enabled) return;
component.Enabled = true;
_ambience.SetAmbience(component.Owner, true);
}
public void DisableRecycler(RecyclerComponent component)
{
if (!component.Enabled) return;
component.Enabled = false;
_ambience.SetAmbience(component.Owner, false);
}
private void OnCollide(EntityUid uid, RecyclerComponent component, StartCollideEvent args)
{
if (component.Enabled && args.OurFixture.ID != "brrt") return;
Recycle(component, args.OtherFixture.Body.Owner);
}
private void Recycle(RecyclerComponent component, EntityUid entity)
{
RecyclableComponent? recyclable = null;
// Can only recycle things that are recyclable... And also check the safety of the thing to recycle.
if (!_tags.HasTag(entity, "Recyclable") &&
(!TryComp(entity, out recyclable) || !recyclable.Safe && component.Safe))
{
return;
}
// TODO: Prevent collision with recycled items
// Mobs are a special case!
if (CanGib(component, entity))
{
Comp<SharedBodyComponent>(entity).Gib(true);
Bloodstain(component);
return;
}
if (recyclable == null)
QueueDel(entity);
else
Recycle(recyclable, component.Efficiency);
if (component.Sound != null && (_timing.CurTime - component.LastSound).TotalSeconds > RecyclerSoundCooldown)
{
SoundSystem.Play(Filter.Pvs(component.Owner, entityManager: EntityManager), component.Sound.GetSound(), component.Owner, AudioHelpers.WithVariation(0.01f).WithVolume(-3));
component.LastSound = _timing.CurTime;
}
}
private bool CanGib(RecyclerComponent component, EntityUid entity)
{
// TODO: Power needs a helper for this jeez
return HasComp<SharedBodyComponent>(entity) && !component.Safe &&
TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver) && receiver.Powered;
}
public void Bloodstain(RecyclerComponent component)
{
if (EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearance))
{
appearance.SetData(RecyclerVisuals.Bloody, true);
}
}
private void Recycle(RecyclableComponent component, float efficiency = 1f)
{
if (!string.IsNullOrEmpty(component.Prototype))
{
var xform = Transform(component.Owner);
for (var i = 0; i < Math.Max(component.Amount * efficiency, 1); i++)
{
Spawn(component.Prototype, xform.Coordinates);
}
}
QueueDel(component.Owner);
}
private void OnEmagged(EntityUid uid, RecyclerComponent component, GotEmaggedEvent args)
{
if (!component.Safe) return;
component.Safe = false;
args.Handled = true;
}
}
}