27 lines
963 B
C#
27 lines
963 B
C#
using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Recycling.Components
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{
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[RegisterComponent, Friend(typeof(RecyclerSystem))]
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public sealed class RecyclableComponent : Component
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{
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/// <summary>
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/// The prototype that will be spawned on recycle.
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/// </summary>
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[DataField("prototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))] public string? Prototype;
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/// <summary>
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/// The amount of things that will be spawned on recycle.
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/// </summary>
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[DataField("amount")] public int Amount = 1;
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/// <summary>
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/// Whether this is "safe" to recycle or not.
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/// If this is false, the recycler's safety must be disabled to recycle it.
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/// </summary>
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[DataField("safe")]
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public bool Safe { get; set; } = true;
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}
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}
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