* Adds three new smites, headstand, locker stuff, and reptilian species swap. * Localize all the smites. * save work * More smites... * Final tweaks. * oops * !PLEH * Adds disarm prone and improved hand removal options. * fix chances. * take out the trash. * Add some admin TRICKS instead of more smites. * oop * Implements the admin test arena and associated trick. * Tricks for granting/revoking access. * e * mfw * Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt. * Forgot the rejuv icon. * E * docs * augh * Add rename/redescribe buttons. * Adds objects menu, implements a couple tricks for stations. * 1984 * Adds a trick for effectively infinite power. * fixes some icon uggo. * a * HALT! * Pause/unpause buttons. * Forgor the textures. * they broke every bone in their body. * i added more * more battery actions, touch up battery icon. * Address reviews.
46 lines
1.7 KiB
C#
46 lines
1.7 KiB
C#
using Content.Client.Administration.UI.Tabs;
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using Content.Client.HUD;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Client.Administration.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class AdminMenuWindow : DefaultWindow
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{
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[Dependency] private readonly IGameHud? _gameHud = default!;
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public AdminMenuWindow()
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{
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MinSize = SetSize = (500, 250);
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Title = Loc.GetString("admin-menu-title");
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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MasterTabContainer.SetTabTitle(0, Loc.GetString("admin-menu-admin-tab"));
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MasterTabContainer.SetTabTitle(1, Loc.GetString("admin-menu-adminbus-tab"));
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MasterTabContainer.SetTabTitle(2, Loc.GetString("admin-menu-atmos-tab"));
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MasterTabContainer.SetTabTitle(3, Loc.GetString("admin-menu-round-tab"));
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MasterTabContainer.SetTabTitle(4, Loc.GetString("admin-menu-server-tab"));
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MasterTabContainer.SetTabTitle(5, Loc.GetString("admin-menu-players-tab"));
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MasterTabContainer.SetTabTitle(6, Loc.GetString("admin-menu-objects-tab"));
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}
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protected override void EnteredTree()
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{
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base.EnteredTree();
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if (_gameHud != null)
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_gameHud.AdminButtonDown = true;
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}
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protected override void ExitedTree()
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{
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base.ExitedTree();
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if (_gameHud != null)
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_gameHud.AdminButtonDown = false;
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}
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}
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}
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