Files
tbd-station-14/Content.Server/MachineLinking/Events/SignalReceivedEvent.cs
2022-04-04 16:13:03 +10:00

15 lines
290 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.MachineLinking.Events
{
public sealed class SignalReceivedEvent : EntityEventArgs
{
public readonly string Port;
public SignalReceivedEvent(string port)
{
Port = port;
}
}
}