Files
tbd-station-14/Content.Server/MachineLinking/Components/SignalReceiverComponent.cs
2022-04-04 16:13:03 +10:00

24 lines
638 B
C#

using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.MachineLinking.Components
{
[RegisterComponent]
public sealed class SignalReceiverComponent : Component
{
[DataField("inputs")]
private Dictionary<string, List<PortIdentifier>> _inputs = new();
public void AddPort(string name)
{
_inputs.Add(name, new());
}
[ViewVariables]
public IReadOnlyDictionary<string, List<PortIdentifier>> Inputs => _inputs;
}
}