* Adds SoundSpecifier and a type serializer. * DiceComponent makes use of SoundSpecifier. * When rider autorefactoring decices to add field: * Remove SoundEmptySpecifier, use nullable everywhere
49 lines
2.0 KiB
C#
49 lines
2.0 KiB
C#
using System;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Result;
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using Robust.Shared.Serialization.Markdown.Mapping;
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using Robust.Shared.Serialization.Markdown.Validation;
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using Robust.Shared.Serialization.TypeSerializers.Interfaces;
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namespace Content.Shared.Sound
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{
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[TypeSerializer]
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public class SoundSpecifierTypeSerializer : ITypeReader<SoundSpecifier, MappingDataNode>
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{
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private Type GetType(MappingDataNode node)
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{
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var hasPath = node.Has(SoundPathSpecifier.Node);
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var hasCollection = node.Has(SoundCollectionSpecifier.Node);
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if (hasPath || !(hasPath ^ hasCollection))
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return typeof(SoundPathSpecifier);
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if (hasCollection)
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return typeof(SoundCollectionSpecifier);
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return typeof(SoundPathSpecifier);
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}
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public DeserializationResult Read(ISerializationManager serializationManager, MappingDataNode node,
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IDependencyCollection dependencies, bool skipHook, ISerializationContext? context = null)
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{
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var type = GetType(node);
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return serializationManager.Read(type, node, context, skipHook);
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}
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public ValidationNode Validate(ISerializationManager serializationManager, MappingDataNode node,
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IDependencyCollection dependencies, ISerializationContext? context = null)
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{
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if (node.Has(SoundPathSpecifier.Node) && node.Has(SoundCollectionSpecifier.Node))
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return new ErrorNode(node, "You can only specify either a sound path or a sound collection!");
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if (!node.Has(SoundPathSpecifier.Node) && !node.Has(SoundCollectionSpecifier.Node))
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return new ErrorNode(node, "You need to specify either a sound path or a sound collection!");
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return serializationManager.ValidateNode(GetType(node), node, context);
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}
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}
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}
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