Files
tbd-station-14/Content.Server/Explosion/Components/DeleteOnTriggerComponent.cs
metalgearsloth ced39d4b2e Slight trigger refactor (#4320)
* Trigger tweaks

* Finish trigger refactor

* Clusterflash too
2021-07-25 12:09:08 +02:00

14 lines
344 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Explosion.Components
{
/// <summary>
/// Will delete the attached entity upon a <see cref="TriggerEvent"/>.
/// </summary>
[RegisterComponent]
public class DeleteOnTriggerComponent : Component
{
public override string Name => "DeleteOnTrigger";
}
}