Files
tbd-station-14/Content.Server/Mobs/Roles/Traitor/TraitorRole.cs
Paul Ritter f7c09fbd7e Traitor (#2566)
* basic implementation

* minor fixes

* objectives temp commit

* proper onstart bind

* changes all conditions to be bound to a mind-instance

* oops

* oops v2

* adds possiblity to enable duplicate assignment of objective
equal objectives are unable to be added

* minor fixes, adds greentext

* refactors incompatability to be defined by requirements

* fixes a wrong whitespace

* minor fix

* addressed reviews v1

* address reviews v2

Co-authored-by: Exp <theexp111@gmail.com>

* final sweep

* adds/refactors traitor&sss cvars

* Update Content.Server/Mobs/Mind.cs

* never trust github web

* adds datasets & makes codewords use them

* addresses exp's reviews

* addressed zumos reviews

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: Exp <theexp111@gmail.com>
2020-12-01 17:05:19 +01:00

24 lines
728 B
C#

using Content.Server.Interfaces.Chat;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.Mobs.Roles.Traitor
{
public class TraitorRole : Role
{
public TraitorRole(Mind mind) : base(mind)
{
}
public override string Name => "Syndicate Agent";
public override bool Antagonist => true;
public void GreetTraitor(string[] codewords)
{
var chatMgr = IoCManager.Resolve<IChatManager>();
chatMgr.DispatchServerMessage(Mind.Session, Loc.GetString("Hello Agent!"));
chatMgr.DispatchServerMessage(Mind.Session, Loc.GetString("Your codewords are: {0}", string.Join(", ",codewords)));
}
}
}