Files
tbd-station-14/Content.Server/RoundEnd/RoundEndSystem.cs

161 lines
6.0 KiB
C#

using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.Chat;
using Content.Server.Chat.Managers;
using Content.Server.GameTicking;
using Content.Shared.Database;
using Content.Shared.GameTicking;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.RoundEnd
{
public sealed class RoundEndSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
public TimeSpan DefaultCooldownDuration { get; set; } = TimeSpan.FromSeconds(30);
public TimeSpan DefaultCountdownDuration { get; set; } = TimeSpan.FromMinutes(4);
public TimeSpan DefaultRestartRoundDuration { get; set; } = TimeSpan.FromMinutes(1);
private CancellationTokenSource? _countdownTokenSource = null;
private CancellationTokenSource? _cooldownTokenSource = null;
public TimeSpan? ExpectedCountdownEnd { get; set; } = null;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(_ => Reset());
}
private void Reset()
{
if (_countdownTokenSource != null)
{
_countdownTokenSource.Cancel();
_countdownTokenSource = null;
}
if (_cooldownTokenSource != null)
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
}
ExpectedCountdownEnd = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}
public bool CanCall()
{
return _cooldownTokenSource == null;
}
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true)
{
RequestRoundEnd(DefaultCountdownDuration, requester, checkCooldown);
}
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true)
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
if (checkCooldown && _cooldownTokenSource != null) return;
if (_countdownTokenSource != null) return;
_countdownTokenSource = new();
if (requester != null)
{
_adminLogger.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called by {ToPrettyString(requester.Value):user}");
}
else
{
_adminLogger.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called");
}
_chatSystem.DispatchGlobalStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false, Color.Gold);
SoundSystem.Play("/Audio/Announcements/shuttlecalled.ogg", Filter.Broadcast());
ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime;
Timer.Spawn(countdownTime, EndRound, _countdownTokenSource.Token);
ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}
public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true)
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
if (checkCooldown && _cooldownTokenSource != null) return;
if (_countdownTokenSource == null) return;
_countdownTokenSource.Cancel();
_countdownTokenSource = null;
if (requester != null)
{
_adminLogger.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled by {ToPrettyString(requester.Value):user}");
}
else
{
_adminLogger.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled");
}
_chatSystem.DispatchGlobalStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"),
Loc.GetString("Station"), false, colorOverride: Color.Gold);
SoundSystem.Play("/Audio/Announcements/shuttlerecalled.ogg", Filter.Broadcast());
ExpectedCountdownEnd = null;
ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}
public void EndRound()
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
ExpectedCountdownEnd = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
_gameTicker.EndRound();
_countdownTokenSource?.Cancel();
_countdownTokenSource = new();
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("minutes", DefaultRestartRoundDuration.Minutes)));
Timer.Spawn(DefaultRestartRoundDuration, AfterEndRoundRestart, _countdownTokenSource.Token);
}
private void AfterEndRoundRestart()
{
if (_gameTicker.RunLevel != GameRunLevel.PostRound) return;
Reset();
_gameTicker.RestartRound();
}
private void ActivateCooldown()
{
_cooldownTokenSource?.Cancel();
_cooldownTokenSource = new();
Timer.Spawn(DefaultCooldownDuration, () =>
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}, _cooldownTokenSource.Token);
}
}
public sealed class RoundEndSystemChangedEvent : EntityEventArgs
{
public static RoundEndSystemChangedEvent Default { get; } = new();
}
}