Files
tbd-station-14/Content.Client/GameObjects/Components/Items/ItemComponent.cs
collinlunn f7aba5f701 SharedItemComponent (#3513)
* StorableComponent refactor

* ItemComponent refactor

* conflict fixes

* removes redundant null check

* removes redundant item throwing code

* fix conflicts

* ExplosionLaunchedComponent

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-02 21:01:03 +11:00

27 lines
717 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Storage;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Items
{
[RegisterComponent]
[ComponentReference(typeof(SharedItemComponent))]
public class ItemComponent : SharedItemComponent
{
public override bool TryPutInHand(IEntity user)
{
return false;
}
protected override void OnEquippedPrefixChange()
{
if (!Owner.TryGetContainer(out var container))
return;
if (container.Owner.TryGetComponent(out HandsComponent? hands))
hands.RefreshInHands();
}
}
}