Files
tbd-station-14/Content.Server/Construction/Completions/DeleteEntitiesInContainer.cs

30 lines
975 B
C#

#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Construction;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Completions
{
[DataDefinition]
public class DeleteEntitiesInContainer : IGraphAction
{
[DataField("container")] public string Container { get; } = string.Empty;
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (string.IsNullOrEmpty(Container)) return;
if (!entity.TryGetComponent(out ContainerManagerComponent? containerMan)) return;
if (!containerMan.TryGetContainer(Container, out var container)) return;
foreach (var contained in container.ContainedEntities.ToArray())
{
if(container.Remove(contained))
contained.QueueDelete();
}
}
}
}