Files
tbd-station-14/Content.Server/Drone/Components/DroneComponent.cs
2022-03-07 22:46:36 +11:00

19 lines
534 B
C#

using System.Collections.Generic;
using Content.Server.Storage;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Drone.Components
{
[RegisterComponent]
public sealed class DroneComponent : Component
{
[DataField("tools")] public List<EntitySpawnEntry> Tools = new();
public List<EntityUid> ToolUids = new();
public bool AlreadyAwoken = false;
public float InteractionBlockRange = 2.5f;
}
}