Files
tbd-station-14/Content.Client/Storage/Systems/EntityStorageSystem.cs
2023-09-01 12:30:40 +10:00

43 lines
1.8 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Client.Storage.Components;
using Content.Shared.Destructible;
using Content.Shared.Foldable;
using Content.Shared.Interaction;
using Content.Shared.Lock;
using Content.Shared.Movement.Events;
using Content.Shared.Storage.Components;
using Content.Shared.Storage.EntitySystems;
using Content.Shared.Verbs;
using Robust.Shared.GameStates;
namespace Content.Client.Storage.Systems;
public sealed class EntityStorageSystem : SharedEntityStorageSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<EntityStorageComponent, ComponentStartup>(OnComponentStartup);
SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract, after: new[] { typeof(LockSystem) });
SubscribeLocalEvent<EntityStorageComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestruction);
SubscribeLocalEvent<EntityStorageComponent, GetVerbsEvent<InteractionVerb>>(AddToggleOpenVerb);
SubscribeLocalEvent<EntityStorageComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<EntityStorageComponent, FoldAttemptEvent>(OnFoldAttempt);
SubscribeLocalEvent<EntityStorageComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<EntityStorageComponent, ComponentHandleState>(OnHandleState);
}
public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
{
if (component != null)
return true;
TryComp<EntityStorageComponent>(uid, out var storage);
component = storage;
return component != null;
}
}