24 lines
1.3 KiB
C#
24 lines
1.3 KiB
C#
using Robust.Shared.Input;
|
|
|
|
namespace Content.Shared.Input
|
|
{
|
|
[KeyFunctions]
|
|
public static class ContentKeyFunctions
|
|
{
|
|
public static readonly BoundKeyFunction ActivateItemInHand = "ActivateItemInHand";
|
|
public static readonly BoundKeyFunction ActivateItemInWorld = "ActivateItemInWorld"; // default action on world entity
|
|
public static readonly BoundKeyFunction Drop = "Drop";
|
|
public static readonly BoundKeyFunction ExamineEntity = "ExamineEntity";
|
|
public static readonly BoundKeyFunction FocusChat = "FocusChatWindow";
|
|
public static readonly BoundKeyFunction OpenCharacterMenu = "OpenCharacterMenu";
|
|
public static readonly BoundKeyFunction OpenContextMenu = "OpenContextMenu";
|
|
public static readonly BoundKeyFunction OpenCraftingMenu = "OpenCraftingMenu";
|
|
public static readonly BoundKeyFunction OpenInventoryMenu = "OpenInventoryMenu";
|
|
public static readonly BoundKeyFunction OpenTutorial = "OpenTutorial";
|
|
public static readonly BoundKeyFunction SwapHands = "SwapHands";
|
|
public static readonly BoundKeyFunction ThrowItemInHand = "ThrowItemInHand";
|
|
public static readonly BoundKeyFunction ToggleCombatMode = "ToggleCombatMode";
|
|
public static readonly BoundKeyFunction UseItemInHand = "UseItemInHand"; // use hand item on world entity
|
|
}
|
|
}
|