Files
tbd-station-14/Content.Server/NPC/Systems/NPCPerceptionSystem.RecentlyInjected.cs
2023-10-19 12:34:31 -07:00

25 lines
718 B
C#

using Content.Server.NPC.Components;
namespace Content.Server.NPC.Systems;
public sealed partial class NPCPerceptionSystem
{
/// <summary>
/// Tracks targets recently injected by medibots.
/// </summary>
/// <param name="frameTime"></param>
private void UpdateRecentlyInjected(float frameTime)
{
var query = EntityQueryEnumerator<NPCRecentlyInjectedComponent>();
while (query.MoveNext(out var uid, out var entity))
{
entity.Accumulator += frameTime;
if (entity.Accumulator < entity.RemoveTime.TotalSeconds)
continue;
entity.Accumulator = 0;
RemComp<NPCRecentlyInjectedComponent>(uid);
}
}
}