Files
tbd-station-14/Content.Client/Atmos/Monitor/AtmosAlarmableVisualsSystem.cs
MilenVolf 6c86d7b32b Cleanup some Client atmos systems (#33634)
* Cleanup `ScrubberControl.xaml.cs`

* Minor cleanups

* Another pile of minor cleanups

* Apply requested changes

* Rename "which" into "bound". Add whitespace after "if"
2024-11-30 02:33:29 +01:00

48 lines
1.7 KiB
C#

using Content.Shared.Atmos.Monitor;
using Content.Shared.Power;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
namespace Content.Client.Atmos.Monitor;
public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmableVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, AtmosAlarmableVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null || !args.Sprite.LayerMapTryGet(component.LayerMap, out var layer))
return;
if (!args.AppearanceData.TryGetValue(PowerDeviceVisuals.Powered, out var poweredObject) ||
poweredObject is not bool powered)
{
return;
}
if (component.HideOnDepowered != null)
{
foreach (var visLayer in component.HideOnDepowered)
{
if (args.Sprite.LayerMapTryGet(visLayer, out var powerVisibilityLayer))
args.Sprite.LayerSetVisible(powerVisibilityLayer, powered);
}
}
if (component.SetOnDepowered != null && !powered)
{
foreach (var (setLayer, powerState) in component.SetOnDepowered)
{
if (args.Sprite.LayerMapTryGet(setLayer, out var setStateLayer))
args.Sprite.LayerSetState(setStateLayer, new RSI.StateId(powerState));
}
}
if (args.AppearanceData.TryGetValue(AtmosMonitorVisuals.AlarmType, out var alarmTypeObject)
&& alarmTypeObject is AtmosAlarmType alarmType
&& powered
&& component.AlarmStates.TryGetValue(alarmType, out var state))
{
args.Sprite.LayerSetState(layer, new RSI.StateId(state));
}
}
}