43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System.Text.Json.Serialization;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Damage;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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namespace Content.Server.Chemistry.ReagentEffects
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{
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/// <summary>
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/// Default metabolism for medicine reagents.
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/// </summary>
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[UsedImplicitly]
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public sealed class HealthChange : ReagentEffect
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{
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/// <summary>
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/// Damage to apply every metabolism cycle. Damage Ignores resistances.
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/// </summary>
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[JsonPropertyName("damage")]
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[DataField("damage", required: true)]
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public DamageSpecifier Damage = default!;
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/// <summary>
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/// Should this effect scale the damage by the amount of chemical in the solution?
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/// Useful for touch reactions, like styptic powder or acid.
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/// </summary>
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[JsonPropertyName("scaleByQuantity")]
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[DataField("scaleByQuantity")]
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public bool ScaleByQuantity = false;
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[DataField("ignoreResistances")]
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[JsonPropertyName("ignoreResistances")]
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public bool IgnoreResistances = true;
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public override void Effect(ReagentEffectArgs args)
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{
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var scale = ScaleByQuantity ? args.Quantity : FixedPoint2.New(1);
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scale *= args.Scale;
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EntitySystem.Get<DamageableSystem>().TryChangeDamage(args.SolutionEntity, Damage * scale, IgnoreResistances);
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}
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}
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}
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