Files
tbd-station-14/Content.Server/Damage/Components/ExaminableDamageComponent.cs
Tayrtahn 4f766f199c Refactor ExaminableDamage (#38978)
* Remove prototype caching in ExaminableDamageComponent

* Replace ExaminableDamagePrototype with LocalizedDatasetPrototype

* Allow null
2025-07-13 21:35:47 -07:00

19 lines
672 B
C#

using Content.Shared.Dataset;
using Robust.Shared.Prototypes;
namespace Content.Server.Damage.Components;
/// <summary>
/// This component shows entity damage severity when it is examined by player.
/// </summary>
[RegisterComponent]
public sealed partial class ExaminableDamageComponent : Component
{
/// <summary>
/// ID of the <see cref="LocalizedDatasetPrototype"/> containing messages to display a different damage levels.
/// The first message will be used at 0 damage with the others equally distributed across the range from undamaged to fully damaged.
/// </summary>
[DataField]
public ProtoId<LocalizedDatasetPrototype>? Messages;
}