13 lines
364 B
C#
13 lines
364 B
C#
using Robust.Shared.GameStates;
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namespace Content.Client.Shuttles;
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/// <summary>
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/// A component that emits a visible exhaust plume if the entity is an active thruster.
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/// Managed by <see cref="ThrusterSystem"/>
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(ThrusterSystem))]
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public sealed partial class ThrusterComponent : Component
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{
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}
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