Files
tbd-station-14/Content.Client/Lathe/UI/RecipeControl.xaml.cs
ScarKy0 467f19b58e Reuse lathe queue instead of redrawing (#39886)
* init

* init

* PUSH!!!

* //

* Me when the when the me when the

* review

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-09-04 21:37:15 +02:00

63 lines
1.7 KiB
C#

using Content.Shared.Research.Prototypes;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.Lathe.UI;
[GenerateTypedNameReferences]
public sealed partial class RecipeControl : Control
{
public Action<string>? OnButtonPressed;
public Func<string> TooltipTextSupplier;
private ProtoId<LatheRecipePrototype> _recipeId;
private LatheSystem _latheSystem;
public RecipeControl(LatheSystem latheSystem, LatheRecipePrototype recipe, Func<string> tooltipTextSupplier, bool canProduce, Control displayControl)
{
RobustXamlLoader.Load(this);
_latheSystem = latheSystem;
_recipeId = recipe.ID;
TooltipTextSupplier = tooltipTextSupplier;
SetRecipe(recipe);
SetCanProduce(canProduce);
SetDisplayControl(displayControl);
Button.OnPressed += (_) =>
{
OnButtonPressed?.Invoke(_recipeId);
};
Button.TooltipSupplier = SupplyTooltip;
}
public void SetRecipe(LatheRecipePrototype recipe)
{
RecipeName.Text = _latheSystem.GetRecipeName(recipe);
_recipeId = recipe.ID;
}
public void SetTooltipSupplier(Func<string> tooltipTextSupplier)
{
TooltipTextSupplier = tooltipTextSupplier;
}
public void SetCanProduce(bool canProduce)
{
Button.Disabled = !canProduce;
}
public void SetDisplayControl(Control displayControl)
{
RecipeDisplayContainer.Children.Clear();
RecipeDisplayContainer.AddChild(displayControl);
}
private Control? SupplyTooltip(Control sender)
{
return new RecipeTooltip(TooltipTextSupplier());
}
}