* A very basic paper and pen implementation * Removes SharedWriteComponent * Update ContentNetIDs.cs
64 lines
1.5 KiB
C#
64 lines
1.5 KiB
C#
using System;
|
|
using System.Net.Mime;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.GameObjects.Components
|
|
{
|
|
public class SharedPaperComponent : Component
|
|
{
|
|
public override string Name => "Paper";
|
|
|
|
[Serializable, NetSerializable]
|
|
public class PaperBoundUserInterfaceState : BoundUserInterfaceState
|
|
{
|
|
public readonly string Text;
|
|
public readonly PaperAction Mode;
|
|
|
|
public PaperBoundUserInterfaceState(string text, PaperAction mode = PaperAction.Read)
|
|
{
|
|
Text = text;
|
|
Mode = mode;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class PaperActionMessage : BoundUserInterfaceMessage
|
|
{
|
|
public readonly PaperAction Action;
|
|
public PaperActionMessage(PaperAction action)
|
|
{
|
|
Action = action;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class PaperInputText : BoundUserInterfaceMessage
|
|
{
|
|
public readonly string Text;
|
|
|
|
public PaperInputText(string text)
|
|
{
|
|
Text = text;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum PaperUiKey
|
|
{
|
|
Key
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum PaperAction
|
|
{
|
|
Read,
|
|
Write,
|
|
CrossOut,
|
|
Stamp
|
|
}
|
|
|
|
}
|
|
}
|