Files
tbd-station-14/Content.Server/ImmovableRod/ImmovableRodSystem.cs

119 lines
3.9 KiB
C#

using Content.Server.Body.Systems;
using Content.Server.Popups;
using Content.Shared.Body.Components;
using Content.Shared.Examine;
using Content.Shared.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.ImmovableRod;
public sealed class ImmovableRodSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
public override void Update(float frameTime)
{
base.Update(frameTime);
// we are deliberately including paused entities. rod hungers for all
foreach (var (rod, trans) in EntityManager.EntityQuery<ImmovableRodComponent, TransformComponent>(true))
{
if (!rod.DestroyTiles)
continue;
if (!_map.TryGetGrid(trans.GridUid, out var grid))
continue;
grid.SetTile(trans.Coordinates, Tile.Empty);
}
}
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ImmovableRodComponent, StartCollideEvent>(OnCollide);
SubscribeLocalEvent<ImmovableRodComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<ImmovableRodComponent, ExaminedEvent>(OnExamined);
}
private void OnComponentInit(EntityUid uid, ImmovableRodComponent component, ComponentInit args)
{
if (EntityManager.TryGetComponent(uid, out PhysicsComponent? phys))
{
phys.LinearDamping = 0f;
phys.Friction = 0f;
phys.BodyStatus = BodyStatus.InAir;
if (!component.RandomizeVelocity)
return;
var xform = Transform(uid);
var vel = component.DirectionOverride.Degrees switch
{
0f => _random.NextVector2(component.MinSpeed, component.MaxSpeed),
_ => xform.WorldRotation.RotateVec(component.DirectionOverride.ToVec()) * _random.NextFloat(component.MinSpeed, component.MaxSpeed)
};
phys.ApplyLinearImpulse(vel);
xform.LocalRotation = (vel - xform.WorldPosition).ToWorldAngle() + MathHelper.PiOver2;
}
}
private void OnCollide(EntityUid uid, ImmovableRodComponent component, ref StartCollideEvent args)
{
var ent = args.OtherFixture.Body.Owner;
if (_random.Prob(component.HitSoundProbability))
{
SoundSystem.Play(component.Sound.GetSound(), Filter.Pvs(uid), uid, component.Sound.Params);
}
if (HasComp<ImmovableRodComponent>(ent))
{
// oh god.
var coords = Transform(uid).Coordinates;
_popup.PopupCoordinates(Loc.GetString("immovable-rod-collided-rod-not-good"), coords,
Filter.Pvs(uid), PopupType.LargeCaution);
Del(uid);
Del(ent);
Spawn("Singularity", coords);
return;
}
// gib em
if (TryComp<BodyComponent>(ent, out var body))
{
component.MobCount++;
_popup.PopupEntity(Loc.GetString("immovable-rod-penetrated-mob", ("rod", uid), ("mob", ent)), uid,
Filter.Pvs(uid), PopupType.LargeCaution);
_bodySystem.GibBody(ent, body: body);
}
QueueDel(ent);
}
private void OnExamined(EntityUid uid, ImmovableRodComponent component, ExaminedEvent args)
{
if (component.MobCount == 0)
{
args.PushText(Loc.GetString("immovable-rod-consumed-none", ("rod", uid)));
}
else
{
args.PushText(Loc.GetString("immovable-rod-consumed-souls", ("rod", uid), ("amount", component.MobCount)));
}
}
}