Files
tbd-station-14/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs
TemporalOroboros f284b43ff6 Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client

* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests

* Fix TransformComponent.MapPosition warnings in Content.Shared

* Fix TransformComponent.MapPosition warnings in Content.Server

* Fix TransformComponent.WorldPosition warnings in Content.Shared

* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later

* Fix TransformComponent.WorldPosition warnings in Content.Server

* Fix TransformComponent.WorldRotation warnings in Content.*

* Fix TransformComponent.MapPosition warnings I missed

* Fix TransformComponent.WorldMatrix warnings in Content.*

* Fix TransformComponent.InvWorldMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*

* Fix TransformComponent.Anchored.set warnings in Content.*

* Fix TransformComponent.Coordinates.set warnings in Content.*

* Fix TransformComponent.LocalPosition.set warnings in Content.*

* Fix TransformComponent.AttachToGridOrMap warnings in Content.*

* Fix TransformComponent.AttachParent warnings in Content.*

* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared

* Preempt TransformComponent.LocalRotation.set warnings in Content.Client

* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests

* Preempt TransformComponent.LocalRotation.set warnings in Content.Server

* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*

* ECS ClickableComponent

* Fix obsolete SharedTransformSystem methods in Content.*

* Fix ExplosionOverlay `SharedTransformSystem` dependency

* Maybe fix null eye position breaking tests

* MGS requested changes
2024-02-27 12:06:20 +11:00

107 lines
4.2 KiB
C#

using Content.Server.Explosion.EntitySystems;
using Content.Server.Pointing.Components;
using Content.Shared.Pointing.Components;
using JetBrains.Annotations;
using Robust.Shared.Random;
namespace Content.Server.Pointing.EntitySystems
{
[UsedImplicitly]
internal sealed class RoguePointingSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ExplosionSystem _explosion = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
private EntityUid? RandomNearbyPlayer(EntityUid uid, RoguePointingArrowComponent? component = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref component, ref transform))
return null;
var targets = new List<Entity<PointingArrowAngeringComponent>>();
var query = EntityQueryEnumerator<PointingArrowAngeringComponent>();
while (query.MoveNext(out var angeringUid, out var angeringComp))
{
targets.Add((angeringUid, angeringComp));
}
if (targets.Count == 0)
return null;
var angering = _random.Pick(targets);
angering.Comp.RemainingAnger -= 1;
if (angering.Comp.RemainingAnger <= 0)
RemComp<PointingArrowAngeringComponent>(uid);
return angering.Owner;
}
private void UpdateAppearance(EntityUid uid, RoguePointingArrowComponent? component = null, TransformComponent? transform = null, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref component, ref transform, ref appearance) || component.Chasing == null)
return;
_appearance.SetData(uid, RoguePointingArrowVisuals.Rotation, transform.LocalRotation.Degrees, appearance);
}
public void SetTarget(EntityUid arrow, EntityUid target, RoguePointingArrowComponent? component = null)
{
if (!Resolve(arrow, ref component))
throw new ArgumentException("Input was not a rogue pointing arrow!", nameof(arrow));
component.Chasing = target;
}
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<RoguePointingArrowComponent, TransformComponent>();
while (query.MoveNext(out var uid, out var component, out var transform))
{
component.Chasing ??= RandomNearbyPlayer(uid, component, transform);
if (component.Chasing is not {Valid: true} chasing || Deleted(chasing))
{
EntityManager.QueueDeleteEntity(uid);
continue;
}
component.TurningDelay -= frameTime;
if (component.TurningDelay > 0)
{
var difference = _xformSystem.GetWorldPosition(chasing) - _xformSystem.GetWorldPosition(transform);
var angle = difference.ToAngle();
var adjusted = angle.Degrees + 90;
var newAngle = Angle.FromDegrees(adjusted);
_xformSystem.SetWorldRotation(transform, newAngle);
UpdateAppearance(uid, component, transform);
continue;
}
_xformSystem.SetWorldRotation(transform, _xformSystem.GetWorldRotation(transform) + Angle.FromDegrees(20));
UpdateAppearance(uid, component, transform);
var worldPosition = _xformSystem.GetWorldPosition(transform);
var toChased = _xformSystem.GetWorldPosition(chasing) - worldPosition;
_xformSystem.SetWorldPosition(transform, worldPosition + toChased * frameTime * component.ChasingSpeed);
component.ChasingTime -= frameTime;
if (component.ChasingTime > 0)
{
continue;
}
_explosion.QueueExplosion(uid, ExplosionSystem.DefaultExplosionPrototypeId, 50, 3, 10);
EntityManager.QueueDeleteEntity(uid);
}
}
}
}