112 lines
3.5 KiB
C#
112 lines
3.5 KiB
C#
using Content.Client.UserInterface;
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using Content.Shared.Sandbox;
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using Robust.Client.Interfaces.Placement;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Sandbox
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{
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internal sealed class SandboxManager : SharedSandboxManager, ISandboxManager
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{
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#pragma warning disable 649
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[Dependency] private readonly IGameHud _gameHud;
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[Dependency] private readonly IClientNetManager _netManager;
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[Dependency] private readonly ILocalizationManager _localization;
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[Dependency] private readonly IPlacementManager _placementManager;
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[Dependency] private readonly IPrototypeManager _prototypeManager;
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[Dependency] private readonly IResourceCache _resourceCache;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
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#pragma warning restore 649
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private bool _sandboxAllowed;
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private SandboxWindow _window;
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public void Initialize()
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{
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_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus),
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message => SetAllowed(message.SandboxAllowed));
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_gameHud.SandboxButtonToggled = SandboxButtonToggled;
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}
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private void SandboxButtonToggled(bool newValue)
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{
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if (newValue)
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{
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if (_sandboxAllowed)
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{
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OpenWindow();
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}
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}
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else
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{
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_window?.Close();
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}
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}
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private void SetAllowed(bool newAllowed)
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{
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if (newAllowed == _sandboxAllowed)
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{
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return;
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}
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_sandboxAllowed = newAllowed;
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_gameHud.SandboxButtonVisible = newAllowed;
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if (!newAllowed)
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{
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// Sandbox permission revoked, close window.
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_window?.Close();
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}
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}
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private void OpenWindow()
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{
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if (_window != null)
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{
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return;
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}
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_window = new SandboxWindow(_localization);
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_window.OnClose += WindowOnOnClose;
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_window.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed;
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_window.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked;
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_window.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked;
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_window.Open();
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}
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private void WindowOnOnClose()
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{
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_window = null;
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_gameHud.SandboxButtonDown = false;
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}
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private void OnRespawnButtonOnOnPressed(BaseButton.ButtonEventArgs args)
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{
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_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxRespawn>());
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}
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private void OnSpawnEntitiesButtonClicked(BaseButton.ButtonEventArgs args)
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{
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var window = new EntitySpawnWindow(_placementManager, _prototypeManager, _resourceCache, _localization);
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window.OpenToLeft();
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}
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private void OnSpawnTilesButtonClicked(BaseButton.ButtonEventArgs args)
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{
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var window = new TileSpawnWindow(_tileDefinitionManager, _placementManager, _resourceCache);
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window.OpenToLeft();
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}
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}
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}
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