Files
tbd-station-14/Content.Shared/Medical/SuitSensors/SharedSuitSensor.cs
pathetic meowmeow 8894eca118 Offbrand medical (#3366)
* Offbrand medical

* what if we regrade

* zombies are mostly there thats it thats a wrap xd

* here's changeling

* some bonus gut punches

* start working on the guidebook

* fix rsi and yaml lints

* my agrichem so fits

* we stay rejuvenated

* my china so laked

* debrute

* fix suicide

* fix the suicide tests

* my surgery so requires laying down

* the guidebook continues

* READ KEB PAGES

* keb vascular recoupler

* read keb medicine

* fix yaml lint

* fix the EntityRemoveConstructionGraphStep

* fix overlay init

* scalpels are not a food tool

* return of the programmer art

* my line so nieuw

* boxes deserve veins too

* mrrrp yaml

* what if we redid brain damage alerts

* bloot pressure

* kill mannitol drowsiness

* get licensed

* my read so me

* get feedbacked nerd

* fine-tune the heart stoppage conditions

* cryostasis adjustments, guidebook adjustments, fix negative strain issues

* my surgery so table

* fix heart surgery and guidebook

* medicine & defibrillator pass

* iv bags and stands

* prefills

* janet gets very sidetracked

* mostly finished iv stuff

* what if we fixed the guidebook

* halve decapoid cryostasis

* my medicines so IV

* finetune cryostasis

* less logspam

* metabolism-aware iv stands and cryopods

* give people painkillers

* yaml lint real

* fix blood build

* finish rebase

* tidy up localization

* clean up my yaml beasties...

* soft curve after exceeding maximum damage

* husks/bonedeaths

Grabbag of Offmed fixes & improvements (#3461)

* CPR moment

* Mob AI fix

* Fix brain oxygenation not updating on regeneration

* sorry gamers you cannot resist the pull

* Troll combat abilities more in softcrit

praying rn (#3467)

dont have CPR be 50% (#3468)

Make offbrand murder easier to contend with (#3473)

* e

* disrupt people in softcrit when attacking them

* ok gamers we're gaming

* forgor

Hopefully final pass before Offbrand merge (#3475)

First pass of Offbrand adjustments (#3477)

Swap blood pressure values in health analyzer (#3476)

Systolic over diastolic

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>

Offbrand pass 2: Mostly bugfixes (#3480)

Fix zeds causing PVS reloads (#3482)

Offbrand pass 3: I hate surgery I hate surgery I hate surgery I (#3481)

* set up surgery ui

* test fail real

Pain/braingasps (#3487)

Offmed bundle 5 - the evil one (#3489)

* Evil cavity surgery

* les borgues

* nicotine moment

* epinephrine RNG

* legalese

* test fail real

* ok jamers cope with c4

Pass 6
2025-09-27 22:36:57 -04:00

94 lines
2.9 KiB
C#

using Content.Shared.DoAfter;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
using Content.Shared._Offbrand.Wounds; // Offbrand
namespace Content.Shared.Medical.SuitSensor;
[Serializable, NetSerializable]
public sealed class SuitSensorStatus
{
public SuitSensorStatus(NetEntity ownerUid, NetEntity suitSensorUid, string name, string job, string jobIcon, List<string> jobDepartments)
{
OwnerUid = ownerUid;
SuitSensorUid = suitSensorUid;
Name = name;
Job = job;
JobIcon = jobIcon;
JobDepartments = jobDepartments;
}
public TimeSpan Timestamp;
public NetEntity SuitSensorUid;
public NetEntity OwnerUid;
public string Name;
public string Job;
public string JobIcon;
public List<string> JobDepartments;
public bool IsAlive;
// Begin Offbrand Changes
// public int? TotalDamage;
// public int? TotalDamageThreshold;
// public float? DamagePercentage => TotalDamageThreshold == null || TotalDamage == null ? null : TotalDamage / (float) TotalDamageThreshold;
public WoundableHealthAnalyzerData? WoundableData;
// End Offbrand Changes
public NetCoordinates? Coordinates;
}
[Serializable, NetSerializable]
public enum SuitSensorMode : byte
{
/// <summary>
/// Sensor doesn't send any information about owner
/// </summary>
SensorOff = 0,
/// <summary>
/// Sensor sends only binary status (alive/dead)
/// </summary>
SensorBinary = 1,
/// <summary>
/// Sensor sends health vitals status
/// </summary>
SensorVitals = 2,
/// <summary>
/// Sensor sends vitals status and GPS position
/// </summary>
SensorCords = 3
}
public static class SuitSensorConstants
{
public const string NET_OWNER_UID = "ownerUid";
public const string NET_NAME = "name";
public const string NET_JOB = "job";
public const string NET_JOB_ICON = "jobIcon";
public const string NET_JOB_DEPARTMENTS = "jobDepartments";
public const string NET_IS_ALIVE = "alive";
// Begin Offbrand Changes
// public const string NET_TOTAL_DAMAGE = "vitals";
// public const string NET_TOTAL_DAMAGE_THRESHOLD = "vitalsThreshold";
public const string NET_COORDINATES = "coords";
public const string NET_WOUNDABLE_DATA = "woundableData";
public const string NET_SUIT_SENSOR_UID = "uid";
// End Offbrand Changes
///Used by the CrewMonitoringServerSystem to send the status of all connected suit sensors to each crew monitor
public const string NET_STATUS_COLLECTION = "suit-status-collection";
}
[Serializable, NetSerializable]
public sealed partial class SuitSensorChangeDoAfterEvent : DoAfterEvent
{
public SuitSensorMode Mode { get; private set; } = SuitSensorMode.SensorOff;
public SuitSensorChangeDoAfterEvent(SuitSensorMode mode)
{
Mode = mode;
}
public override DoAfterEvent Clone() => this;
}