Files
tbd-station-14/Content.Shared/Charges/Components/LimitedChargesComponent.cs
deltanedas 6ddd8761a9 emag refactor (#15181)
* limitedcharges stuff from emag

* changes except broken

* fix

* the

* move recharging to server, emag namespace -> charges

* the

* use resolve

* pro

webedit gaming

* the

* the

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 22:46:00 -07:00

25 lines
679 B
C#

using Content.Shared.Charges.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Charges.Components;
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedChargesSystem))]
[AutoGenerateComponentState]
public sealed partial class LimitedChargesComponent : Component
{
/// <summary>
/// The maximum number of charges
/// </summary>
[DataField("maxCharges"), ViewVariables(VVAccess.ReadWrite)]
[AutoNetworkedField]
public int MaxCharges = 3;
/// <summary>
/// The current number of charges
/// </summary>
[DataField("charges"), ViewVariables(VVAccess.ReadWrite)]
[AutoNetworkedField]
public int Charges = 3;
}