Files
tbd-station-14/Content.Server/NPC/HTN/PrimitiveTasks/Operators/Specific/MedibotInjectOperator.cs
Cojoke ef1fadf275 Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem

* guap

* More fixes

* Wait you can do that?

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-09-02 13:26:04 +02:00

89 lines
3.6 KiB
C#

using Content.Server.Chat.Systems;
using Content.Server.NPC.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage;
using Content.Shared.Emag.Components;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Content.Shared.Silicons.Bots;
using Robust.Shared.Audio.Systems;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
public sealed partial class MedibotInjectOperator : HTNOperator
{
[Dependency] private readonly IEntityManager _entMan = default!;
private ChatSystem _chat = default!;
private MedibotSystem _medibot = default!;
private SharedAudioSystem _audio = default!;
private SharedInteractionSystem _interaction = default!;
private SharedPopupSystem _popup = default!;
private SharedSolutionContainerSystem _solutionContainer = default!;
/// <summary>
/// Target entity to inject.
/// </summary>
[DataField("targetKey", required: true)]
public string TargetKey = string.Empty;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_chat = sysManager.GetEntitySystem<ChatSystem>();
_medibot = sysManager.GetEntitySystem<MedibotSystem>();
_audio = sysManager.GetEntitySystem<SharedAudioSystem>();
_interaction = sysManager.GetEntitySystem<SharedInteractionSystem>();
_popup = sysManager.GetEntitySystem<SharedPopupSystem>();
_solutionContainer = sysManager.GetEntitySystem<SharedSolutionContainerSystem>();
}
public override void TaskShutdown(NPCBlackboard blackboard, HTNOperatorStatus status)
{
base.TaskShutdown(blackboard, status);
blackboard.Remove<EntityUid>(TargetKey);
}
public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
{
// TODO: Wat
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
if (!blackboard.TryGetValue<EntityUid>(TargetKey, out var target, _entMan) || _entMan.Deleted(target))
return HTNOperatorStatus.Failed;
if (!_entMan.TryGetComponent<MedibotComponent>(owner, out var botComp))
return HTNOperatorStatus.Failed;
if (!_entMan.TryGetComponent<DamageableComponent>(target, out var damage))
return HTNOperatorStatus.Failed;
if (!_solutionContainer.TryGetInjectableSolution(target, out var injectable, out _))
return HTNOperatorStatus.Failed;
if (!_interaction.InRangeUnobstructed(owner, target))
return HTNOperatorStatus.Failed;
var total = damage.TotalDamage;
// always inject healthy patients when emagged
if (total == 0 && !_entMan.HasComponent<EmaggedComponent>(owner))
return HTNOperatorStatus.Failed;
if (!_entMan.TryGetComponent<MobStateComponent>(target, out var mobState))
return HTNOperatorStatus.Failed;
var state = mobState.CurrentState;
if (!_medibot.TryGetTreatment(botComp, mobState.CurrentState, out var treatment) || !treatment.IsValid(total))
return HTNOperatorStatus.Failed;
_entMan.EnsureComponent<NPCRecentlyInjectedComponent>(target);
_solutionContainer.TryAddReagent(injectable.Value, treatment.Reagent, treatment.Quantity, out _);
_popup.PopupEntity(Loc.GetString("hypospray-component-feel-prick-message"), target, target);
_audio.PlayPvs(botComp.InjectSound, target);
_chat.TrySendInGameICMessage(owner, Loc.GetString("medibot-finish-inject"), InGameICChatType.Speak, hideChat: true, hideLog: true);
return HTNOperatorStatus.Finished;
}
}