* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem * guap * More fixes * Wait you can do that? --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
138 lines
4.9 KiB
C#
138 lines
4.9 KiB
C#
using Content.Server.Animals.Components;
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using Content.Server.Popups;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.DoAfter;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Nutrition.EntitySystems;
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using Content.Shared.Popups;
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using Content.Shared.Udder;
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using Content.Shared.Verbs;
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using Robust.Shared.Timing;
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namespace Content.Server.Animals.Systems;
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/// <summary>
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/// Gives ability to produce milkable reagents, produces endless if the
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/// owner has no HungerComponent
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/// </summary>
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internal sealed class UdderSystem : EntitySystem
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{
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[Dependency] private readonly HungerSystem _hunger = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<UdderComponent, GetVerbsEvent<AlternativeVerb>>(AddMilkVerb);
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SubscribeLocalEvent<UdderComponent, MilkingDoAfterEvent>(OnDoAfter);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<UdderComponent>();
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var now = _timing.CurTime;
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while (query.MoveNext(out var uid, out var udder))
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{
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if (now < udder.NextGrowth)
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continue;
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udder.NextGrowth = now + udder.GrowthDelay;
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if (_mobState.IsDead(uid))
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continue;
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// Actually there is food digestion so no problem with instant reagent generation "OnFeed"
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if (EntityManager.TryGetComponent(uid, out HungerComponent? hunger))
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{
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// Is there enough nutrition to produce reagent?
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if (_hunger.GetHungerThreshold(hunger) < HungerThreshold.Okay)
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continue;
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_hunger.ModifyHunger(uid, -udder.HungerUsage, hunger);
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}
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if (!_solutionContainerSystem.ResolveSolution(uid, udder.SolutionName, ref udder.Solution))
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continue;
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//TODO: toxins from bloodstream !?
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_solutionContainerSystem.TryAddReagent(udder.Solution.Value, udder.ReagentId, udder.QuantityPerUpdate, out _);
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}
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}
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private void AttemptMilk(Entity<UdderComponent?> udder, EntityUid userUid, EntityUid containerUid)
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{
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if (!Resolve(udder, ref udder.Comp))
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return;
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var doargs = new DoAfterArgs(EntityManager, userUid, 5, new MilkingDoAfterEvent(), udder, udder, used: containerUid)
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{
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BreakOnMove = true,
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BreakOnDamage = true,
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MovementThreshold = 1.0f,
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};
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_doAfterSystem.TryStartDoAfter(doargs);
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}
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private void OnDoAfter(Entity<UdderComponent> entity, ref MilkingDoAfterEvent args)
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{
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if (args.Cancelled || args.Handled || args.Args.Used == null)
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return;
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if (!_solutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.SolutionName, ref entity.Comp.Solution, out var solution))
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return;
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if (!_solutionContainerSystem.TryGetRefillableSolution(args.Args.Used.Value, out var targetSoln, out var targetSolution))
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return;
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args.Handled = true;
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var quantity = solution.Volume;
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if (quantity == 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("udder-system-dry"), entity.Owner, args.Args.User);
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return;
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}
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if (quantity > targetSolution.AvailableVolume)
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quantity = targetSolution.AvailableVolume;
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var split = _solutionContainerSystem.SplitSolution(entity.Comp.Solution.Value, quantity);
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_solutionContainerSystem.TryAddSolution(targetSoln.Value, split);
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_popupSystem.PopupEntity(Loc.GetString("udder-system-success", ("amount", quantity), ("target", Identity.Entity(args.Args.Used.Value, EntityManager))), entity.Owner,
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args.Args.User, PopupType.Medium);
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}
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private void AddMilkVerb(Entity<UdderComponent> entity, ref GetVerbsEvent<AlternativeVerb> args)
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{
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if (args.Using == null ||
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!args.CanInteract ||
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!EntityManager.HasComponent<RefillableSolutionComponent>(args.Using.Value))
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return;
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var uid = entity.Owner;
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var user = args.User;
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var used = args.Using.Value;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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AttemptMilk(uid, user, used);
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},
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Text = Loc.GetString("udder-system-verb-milk"),
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Priority = 2
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};
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args.Verbs.Add(verb);
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}
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}
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