Files
tbd-station-14/Content.Client/NetworkConfigurator/NetworkConfiguratorBoundUserInterface.cs
Julian Giebel 6ebd784cb6 Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 16:07:24 +10:00

104 lines
3.8 KiB
C#

using Content.Client.NetworkConfigurator.Systems;
using Content.Shared.DeviceNetwork;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private NetworkConfiguratorListMenu? _listMenu;
private NetworkConfiguratorConfigurationMenu? _configurationMenu;
private NetworkConfiguratorLinkMenu? _linkMenu;
private NetworkConfiguratorSystem _netConfig;
public NetworkConfiguratorBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
_netConfig = _entityManager.System<NetworkConfiguratorSystem>();
}
public void OnRemoveButtonPressed(string address)
{
SendMessage(new NetworkConfiguratorRemoveDeviceMessage(address));
}
protected override void Open()
{
base.Open();
switch (UiKey)
{
case NetworkConfiguratorUiKey.List:
_listMenu = new NetworkConfiguratorListMenu(this);
_listMenu.OnClose += Close;
_listMenu.ClearButton.OnPressed += _ => OnClearButtonPressed();
_listMenu.OpenCenteredRight();
break;
case NetworkConfiguratorUiKey.Configure:
_configurationMenu = new NetworkConfiguratorConfigurationMenu();
_configurationMenu.OnClose += Close;
_configurationMenu.Set.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Set);
_configurationMenu.Add.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Add);
//_configurationMenu.Edit.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Edit);
_configurationMenu.Clear.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Clear);
_configurationMenu.Copy.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Copy);
_configurationMenu.Show.OnPressed += OnShowPressed;
_configurationMenu.Show.Pressed = _netConfig.ConfiguredListIsTracked(Owner.Owner);
_configurationMenu.OpenCentered();
break;
case NetworkConfiguratorUiKey.Link:
_linkMenu = new NetworkConfiguratorLinkMenu(this);
_linkMenu.OnClose += Close;
_linkMenu.OpenCentered();
break;
}
}
private void OnShowPressed(BaseButton.ButtonEventArgs args)
{
_netConfig.ToggleVisualization(Owner.Owner, args.Button.Pressed);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
switch (state)
{
case NetworkConfiguratorUserInterfaceState configState:
_listMenu?.UpdateState(configState);
break;
case DeviceListUserInterfaceState listState:
_configurationMenu?.UpdateState(listState);
break;
case DeviceLinkUserInterfaceState linkState:
_linkMenu?.UpdateState(linkState);
break;
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_listMenu?.Dispose();
_configurationMenu?.Dispose();
}
private void OnClearButtonPressed()
{
SendMessage(new NetworkConfiguratorClearDevicesMessage());
}
private void OnConfigButtonPressed(NetworkConfiguratorButtonKey buttonKey)
{
SendMessage(new NetworkConfiguratorButtonPressedMessage(buttonKey));
}
}