Files
tbd-station-14/Content.Client/Lathe/UI/LatheMenu.xaml.cs
deltanedas 1f5fab5761 move lathe recipes into packs (easier for forks and maintaining) (#33095)
* add LatheRecipePackPrototype

* change Lathe and EmagLathe to use packs

* add AddRecipesFromPacks helper to SharedLatheSystem

* update lathe logic to work with packs and clean up some stuff

* migrate individual recipes to recipe packs

* update client

* remove node/artifact scanner from techs

* :trollface:

* fix test and make it include emag recipes

* add test that every dynamic recipe must be researched

* pro

* fix

* fix

* fix all tests, genuinely good test i wonder who made it

* add unused uranium and incendiary drozd mags to tech and lathe

* add recipes

* add incendiary prototype

* undo some changes

* troll

* :trollface:

* true

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* shitmed real

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* update funny test

* :trollface:

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2025-02-07 19:22:49 +01:00

284 lines
9.0 KiB
C#

using System.Linq;
using System.Text;
using Content.Client.Materials;
using Content.Shared.Lathe;
using Content.Shared.Lathe.Prototypes;
using Content.Shared.Research.Prototypes;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.Lathe.UI;
[GenerateTypedNameReferences]
public sealed partial class LatheMenu : DefaultWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly SpriteSystem _spriteSystem;
private readonly LatheSystem _lathe;
private readonly MaterialStorageSystem _materialStorage;
public event Action<BaseButton.ButtonEventArgs>? OnServerListButtonPressed;
public event Action<string, int>? RecipeQueueAction;
public List<ProtoId<LatheRecipePrototype>> Recipes = new();
public List<ProtoId<LatheCategoryPrototype>>? Categories;
public ProtoId<LatheCategoryPrototype>? CurrentCategory;
public EntityUid Entity;
public LatheMenu()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_spriteSystem = _entityManager.System<SpriteSystem>();
_lathe = _entityManager.System<LatheSystem>();
_materialStorage = _entityManager.System<MaterialStorageSystem>();
SearchBar.OnTextChanged += _ =>
{
PopulateRecipes();
};
AmountLineEdit.OnTextChanged += _ =>
{
PopulateRecipes();
};
FilterOption.OnItemSelected += OnItemSelected;
ServerListButton.OnPressed += a => OnServerListButtonPressed?.Invoke(a);
}
public void SetEntity(EntityUid uid)
{
Entity = uid;
if (_entityManager.TryGetComponent<LatheComponent>(Entity, out var latheComponent))
{
if (!latheComponent.DynamicPacks.Any())
{
ServerListButton.Visible = false;
}
}
MaterialsList.SetOwner(Entity);
}
protected override void Opened()
{
base.Opened();
if (_entityManager.TryGetComponent<LatheComponent>(Entity, out var latheComp))
{
AmountLineEdit.SetText(latheComp.DefaultProductionAmount.ToString());
}
}
/// <summary>
/// Populates the list of all the recipes
/// </summary>
public void PopulateRecipes()
{
var recipesToShow = new List<LatheRecipePrototype>();
foreach (var recipe in Recipes)
{
if (!_prototypeManager.TryIndex(recipe, out var proto))
continue;
if (CurrentCategory != null && proto.Category != CurrentCategory)
continue;
if (SearchBar.Text.Trim().Length != 0)
{
if (_lathe.GetRecipeName(recipe).ToLowerInvariant().Contains(SearchBar.Text.Trim().ToLowerInvariant()))
recipesToShow.Add(proto);
}
else
{
recipesToShow.Add(proto);
}
}
if (!int.TryParse(AmountLineEdit.Text, out var quantity) || quantity <= 0)
quantity = 1;
var sortedRecipesToShow = recipesToShow.OrderBy(_lathe.GetRecipeName);
RecipeList.Children.Clear();
_entityManager.TryGetComponent(Entity, out LatheComponent? lathe);
foreach (var prototype in sortedRecipesToShow)
{
var canProduce = _lathe.CanProduce(Entity, prototype, quantity, component: lathe);
var control = new RecipeControl(_lathe, prototype, () => GenerateTooltipText(prototype), canProduce, GetRecipeDisplayControl(prototype));
control.OnButtonPressed += s =>
{
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount <= 0)
amount = 1;
RecipeQueueAction?.Invoke(s, amount);
};
RecipeList.AddChild(control);
}
}
private string GenerateTooltipText(LatheRecipePrototype prototype)
{
StringBuilder sb = new();
var multiplier = _entityManager.GetComponent<LatheComponent>(Entity).MaterialUseMultiplier;
foreach (var (id, amount) in prototype.Materials)
{
if (!_prototypeManager.TryIndex(id, out var proto))
continue;
var adjustedAmount = SharedLatheSystem.AdjustMaterial(amount, prototype.ApplyMaterialDiscount, multiplier);
var sheetVolume = _materialStorage.GetSheetVolume(proto);
var unit = Loc.GetString(proto.Unit);
var sheets = adjustedAmount / (float) sheetVolume;
var availableAmount = _materialStorage.GetMaterialAmount(Entity, id);
var missingAmount = Math.Max(0, adjustedAmount - availableAmount);
var missingSheets = missingAmount / (float) sheetVolume;
var name = Loc.GetString(proto.Name);
string tooltipText;
if (missingSheets > 0)
{
tooltipText = Loc.GetString("lathe-menu-material-amount-missing", ("amount", sheets), ("missingAmount", missingSheets), ("unit", unit), ("material", name));
}
else
{
var amountText = Loc.GetString("lathe-menu-material-amount", ("amount", sheets), ("unit", unit));
tooltipText = Loc.GetString("lathe-menu-tooltip-display", ("material", name), ("amount", amountText));
}
sb.AppendLine(tooltipText);
}
var desc = _lathe.GetRecipeDescription(prototype);
if (!string.IsNullOrWhiteSpace(desc))
sb.AppendLine(Loc.GetString("lathe-menu-description-display", ("description", desc)));
// Remove last newline
if (sb.Length > 0)
sb.Remove(sb.Length - 1, 1);
return sb.ToString();
}
public void UpdateCategories()
{
var currentCategories = new List<ProtoId<LatheCategoryPrototype>>();
foreach (var recipeId in Recipes)
{
var recipe = _prototypeManager.Index(recipeId);
if (recipe.Category == null)
continue;
if (currentCategories.Contains(recipe.Category.Value))
continue;
currentCategories.Add(recipe.Category.Value);
}
if (Categories != null && (Categories.Count == currentCategories.Count || !Categories.All(currentCategories.Contains)))
return;
Categories = currentCategories;
var sortedCategories = currentCategories
.Select(p => _prototypeManager.Index(p))
.OrderBy(p => Loc.GetString(p.Name))
.ToList();
FilterOption.Clear();
FilterOption.AddItem(Loc.GetString("lathe-menu-category-all"), -1);
foreach (var category in sortedCategories)
{
FilterOption.AddItem(Loc.GetString(category.Name), Categories.IndexOf(category.ID));
}
FilterOption.SelectId(-1);
}
/// <summary>
/// Populates the build queue list with all queued items
/// </summary>
/// <param name="queue"></param>
public void PopulateQueueList(List<LatheRecipePrototype> queue)
{
QueueList.DisposeAllChildren();
var idx = 1;
foreach (var recipe in queue)
{
var queuedRecipeBox = new BoxContainer();
queuedRecipeBox.Orientation = BoxContainer.LayoutOrientation.Horizontal;
queuedRecipeBox.AddChild(GetRecipeDisplayControl(recipe));
var queuedRecipeLabel = new Label();
queuedRecipeLabel.Text = $"{idx}. {_lathe.GetRecipeName(recipe)}";
queuedRecipeBox.AddChild(queuedRecipeLabel);
QueueList.AddChild(queuedRecipeBox);
idx++;
}
}
public void SetQueueInfo(LatheRecipePrototype? recipe)
{
FabricatingContainer.Visible = recipe != null;
if (recipe == null)
return;
FabricatingDisplayContainer.Children.Clear();
FabricatingDisplayContainer.AddChild(GetRecipeDisplayControl(recipe));
NameLabel.Text = _lathe.GetRecipeName(recipe);
}
public Control GetRecipeDisplayControl(LatheRecipePrototype recipe)
{
if (recipe.Icon != null)
{
var textRect = new TextureRect();
textRect.Texture = _spriteSystem.Frame0(recipe.Icon);
return textRect;
}
if (recipe.Result is { } result)
{
var entProtoView = new EntityPrototypeView();
entProtoView.SetPrototype(result);
return entProtoView;
}
return new Control();
}
private void OnItemSelected(OptionButton.ItemSelectedEventArgs obj)
{
FilterOption.SelectId(obj.Id);
if (obj.Id == -1)
{
CurrentCategory = null;
}
else
{
CurrentCategory = Categories?[obj.Id];
}
PopulateRecipes();
}
}