Files
tbd-station-14/Content.Client/Cargo/BUI/CargoBountyConsoleBoundUserInterface.cs
BarryNorfolk 18592148f7 Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum
2025-01-30 09:27:36 -08:00

45 lines
1.1 KiB
C#

using Content.Client.Cargo.UI;
using Content.Shared.Cargo.Components;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.Cargo.BUI;
[UsedImplicitly]
public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private CargoBountyMenu? _menu;
public CargoBountyConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<CargoBountyMenu>();
_menu.OnLabelButtonPressed += id =>
{
SendMessage(new BountyPrintLabelMessage(id));
};
_menu.OnSkipButtonPressed += id =>
{
SendMessage(new BountySkipMessage(id));
};
}
protected override void UpdateState(BoundUserInterfaceState message)
{
base.UpdateState(message);
if (message is not CargoBountyConsoleState state)
return;
_menu?.UpdateEntries(state.Bounties, state.History, state.UntilNextSkip);
}
}