* Content changes for MapManager/System refactor * Poke Tests * Why is this failing? * Will this make the analyzer happy?
24 lines
702 B
C#
24 lines
702 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Map.Components;
|
|
|
|
namespace Content.IntegrationTests.Pair;
|
|
|
|
/// <summary>
|
|
/// Simple data class that stored information about a map being used by a test.
|
|
/// </summary>
|
|
public sealed class TestMapData
|
|
{
|
|
public EntityUid MapUid { get; set; }
|
|
public Entity<MapGridComponent> Grid;
|
|
public MapId MapId;
|
|
public EntityCoordinates GridCoords { get; set; }
|
|
public MapCoordinates MapCoords { get; set; }
|
|
public TileRef Tile { get; set; }
|
|
|
|
// Client-side uids
|
|
public EntityUid CMapUid { get; set; }
|
|
public EntityUid CGridUid { get; set; }
|
|
public EntityCoordinates CGridCoords { get; set; }
|
|
}
|