142 lines
5.6 KiB
C#
142 lines
5.6 KiB
C#
using System.Linq;
|
|
using Content.Server.Access.Systems;
|
|
using Content.Server.Administration.Logs;
|
|
using Content.Server.UserInterface;
|
|
using Content.Shared.Access.Components;
|
|
using Content.Shared.Access.Systems;
|
|
using Content.Shared.Containers.ItemSlots;
|
|
using Content.Shared.Database;
|
|
using Robust.Server.GameObjects;
|
|
|
|
namespace Content.Server.Access.Components
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(SharedIdCardConsoleComponent))]
|
|
public sealed class IdCardConsoleComponent : SharedIdCardConsoleComponent
|
|
{
|
|
[Dependency] private readonly IEntityManager _entities = default!;
|
|
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
|
|
|
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(IdCardConsoleUiKey.Key);
|
|
|
|
protected override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
Owner.EnsureComponentWarn<AccessReaderComponent>();
|
|
Owner.EnsureComponentWarn<ServerUserInterfaceComponent>();
|
|
|
|
if (UserInterface != null)
|
|
{
|
|
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
|
|
}
|
|
|
|
}
|
|
|
|
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
|
{
|
|
if (obj.Session.AttachedEntity is not {Valid: true} player)
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (obj.Message)
|
|
{
|
|
case WriteToTargetIdMessage msg:
|
|
TryWriteToTargetId(msg.FullName, msg.JobTitle, msg.AccessList, player);
|
|
UpdateUserInterface();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if there is an ID in <see cref="PrivilegedIdSlot"/> and said ID satisfies the requirements of <see cref="AccessReaderComponent"/>.
|
|
/// </summary>
|
|
private bool PrivilegedIdIsAuthorized()
|
|
{
|
|
if (!_entities.TryGetComponent(Owner, out AccessReaderComponent? reader))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
var privilegedIdEntity = PrivilegedIdSlot.Item;
|
|
var accessSystem = EntitySystem.Get<AccessReaderSystem>();
|
|
return privilegedIdEntity != null && accessSystem.IsAllowed(privilegedIdEntity.Value, reader);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called whenever an access button is pressed, adding or removing that access from the target ID card.
|
|
/// Writes data passed from the UI into the ID stored in <see cref="TargetIdSlot"/>, if present.
|
|
/// </summary>
|
|
private void TryWriteToTargetId(string newFullName, string newJobTitle, List<string> newAccessList, EntityUid player)
|
|
{
|
|
if (TargetIdSlot.Item is not {Valid: true} targetIdEntity || !PrivilegedIdIsAuthorized())
|
|
return;
|
|
|
|
var cardSystem = EntitySystem.Get<IdCardSystem>();
|
|
cardSystem.TryChangeFullName(targetIdEntity, newFullName, player: player);
|
|
cardSystem.TryChangeJobTitle(targetIdEntity, newJobTitle, player: player);
|
|
|
|
if (!newAccessList.TrueForAll(x => AccessLevels.Contains(x)))
|
|
{
|
|
Logger.Warning("Tried to write unknown access tag.");
|
|
return;
|
|
}
|
|
|
|
var accessSystem = EntitySystem.Get<AccessSystem>();
|
|
accessSystem.TrySetTags(targetIdEntity, newAccessList);
|
|
|
|
/*TODO: ECS IdCardConsoleComponent and then log on card ejection, together with the save.
|
|
This current implementation is pretty shit as it logs 27 entries (27 lines) if someone decides to give themselves AA*/
|
|
_adminLogger.Add(LogType.Action, LogImpact.Medium,
|
|
$"{_entities.ToPrettyString(player):player} has modified {_entities.ToPrettyString(targetIdEntity):entity} with the following accesses: [{string.Join(", ", newAccessList)}]");
|
|
|
|
}
|
|
|
|
public void UpdateUserInterface()
|
|
{
|
|
if (!Initialized)
|
|
return;
|
|
|
|
IdCardConsoleBoundUserInterfaceState newState;
|
|
// this could be prettier
|
|
if (TargetIdSlot.Item is not {Valid: true} targetIdEntity)
|
|
{
|
|
var privilegedIdName = string.Empty;
|
|
if (PrivilegedIdSlot.Item is {Valid: true} item)
|
|
{
|
|
privilegedIdName = _entities.GetComponent<MetaDataComponent>(item).EntityName;
|
|
}
|
|
|
|
newState = new IdCardConsoleBoundUserInterfaceState(
|
|
PrivilegedIdSlot.HasItem,
|
|
PrivilegedIdIsAuthorized(),
|
|
false,
|
|
null,
|
|
null,
|
|
null,
|
|
privilegedIdName,
|
|
string.Empty);
|
|
}
|
|
else
|
|
{
|
|
var targetIdComponent = _entities.GetComponent<IdCardComponent>(targetIdEntity);
|
|
var targetAccessComponent = _entities.GetComponent<AccessComponent>(targetIdEntity);
|
|
var name = string.Empty;
|
|
if (PrivilegedIdSlot.Item is {Valid: true} item)
|
|
name = _entities.GetComponent<MetaDataComponent>(item).EntityName;
|
|
newState = new IdCardConsoleBoundUserInterfaceState(
|
|
PrivilegedIdSlot.HasItem,
|
|
PrivilegedIdIsAuthorized(),
|
|
true,
|
|
targetIdComponent.FullName,
|
|
targetIdComponent.JobTitle,
|
|
targetAccessComponent.Tags.ToArray(),
|
|
name,
|
|
_entities.GetComponent<MetaDataComponent>(targetIdEntity).EntityName);
|
|
}
|
|
UserInterface?.SetState(newState);
|
|
}
|
|
}
|
|
}
|