Files
tbd-station-14/Content.Server/Ghost/Ghost.cs
2021-07-16 17:37:09 -07:00

42 lines
1.2 KiB
C#

using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Players;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Ghost
{
[AnyCommand]
public class Ghost : IConsoleCommand
{
public string Command => "ghost";
public string Description => "Give up on life and become a ghost.";
public string Help => "ghost";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
shell?.WriteLine("You have no session, you can't ghost.");
return;
}
var mind = player.ContentData()?.Mind;
if (mind == null)
{
shell?.WriteLine("You have no Mind, you can't ghost.");
return;
}
if (!EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, true))
{
shell?.WriteLine("You can't ghost right now.");
return;
}
}
}
}