Files
tbd-station-14/Content.Server/Cargo/Components/CargoTelepadComponent.cs
Vera Aguilera Puerto ee4ff9cfe8 Inline Name
2021-12-03 15:25:51 +01:00

151 lines
7.4 KiB
C#

using System;
using System.Collections.Generic;
using Content.Server.Labels.Components;
using Content.Server.Paper;
using Content.Server.Power.Components;
using Content.Shared.Cargo;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Cargo.Components
{
//This entire class is a PLACEHOLDER for the cargo shuttle.
//welp only need auto-docking now.
[RegisterComponent]
public class CargoTelepadComponent : Component
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override string Name => "CargoTelepad";
private const float TeleportDuration = 0.5f;
private const float TeleportDelay = 15f;
private List<CargoOrderData> _teleportQueue = new();
private CargoTelepadState _currentState = CargoTelepadState.Unpowered;
[DataField("teleportSound")] private SoundSpecifier _teleportSound = new SoundPathSpecifier("/Audio/Machines/phasein.ogg");
/// <summary>
/// The paper-type prototype to spawn with the order information.
/// </summary>
[DataField("printerOutput", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string PrinterOutput = "Paper";
[Obsolete("Component Messages are deprecated, use Entity Events instead.")]
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
#pragma warning disable 618
base.HandleMessage(message, component);
#pragma warning restore 618
switch (message)
{
case PowerChangedMessage powerChanged:
PowerUpdate(powerChanged);
break;
}
}
public void QueueTeleport(CargoOrderData order)
{
for (var i = 0; i < order.Amount; i++)
{
_teleportQueue.Add(order);
}
TeleportLoop();
}
private void PowerUpdate(PowerChangedMessage args)
{
if (args.Powered && _currentState == CargoTelepadState.Unpowered) {
_currentState = CargoTelepadState.Idle;
if(IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent) && spriteComponent.LayerCount > 0)
spriteComponent.LayerSetState(0, "idle");
TeleportLoop();
}
else if (!args.Powered)
{
_currentState = CargoTelepadState.Unpowered;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent) && spriteComponent.LayerCount > 0)
spriteComponent.LayerSetState(0, "offline");
}
}
private void TeleportLoop()
{
if (_currentState == CargoTelepadState.Idle && _teleportQueue.Count > 0)
{
_currentState = CargoTelepadState.Charging;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent) && spriteComponent.LayerCount > 0)
spriteComponent.LayerSetState(0, "idle");
Owner.SpawnTimer((int) (TeleportDelay * 1000), () =>
{
if (!Deleted && !((!IoCManager.Resolve<IEntityManager>().EntityExists(Owner.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && _currentState == CargoTelepadState.Charging && _teleportQueue.Count > 0)
{
_currentState = CargoTelepadState.Teleporting;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent) && spriteComponent.LayerCount > 0)
spriteComponent.LayerSetState(0, "beam");
Owner.SpawnTimer((int) (TeleportDuration * 1000), () =>
{
if (!Deleted && !((!IoCManager.Resolve<IEntityManager>().EntityExists(Owner.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
{
SoundSystem.Play(Filter.Pvs(Owner), _teleportSound.GetSound(), Owner, AudioParams.Default.WithVolume(-8f));
SpawnProduct(_teleportQueue[0]);
_teleportQueue.RemoveAt(0);
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(Owner.Uid, out var spriteComponent) && spriteComponent.LayerCount > 0)
spriteComponent.LayerSetState(0, "idle");
_currentState = CargoTelepadState.Idle;
TeleportLoop();
}
});
}
});
}
}
/// <summary>
/// Spawn the product and a piece of paper. Attempt to attach the paper to the product.
/// </summary>
private void SpawnProduct(CargoOrderData data)
{
// spawn the order
if (!_prototypeManager.TryIndex(data.ProductId, out CargoProductPrototype? prototype))
return;
var product = IoCManager.Resolve<IEntityManager>().SpawnEntity(prototype.Product, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(product.Uid).Anchored = false;
// spawn a piece of paper.
var printed = IoCManager.Resolve<IEntityManager>().SpawnEntity(PrinterOutput, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(printed.Uid, out PaperComponent paper))
return;
// fill in the order data
string val = Loc.GetString("cargo-console-paper-print-name", ("orderNumber", data.OrderNumber));
IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(printed.Uid).EntityName = val;
paper.SetContent(Loc.GetString(
"cargo-console-paper-print-text",
("orderNumber", data.OrderNumber),
("requester", data.Requester),
("reason", data.Reason),
("approver", data.Approver)));
// attempt to attach the label
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(product.Uid, out PaperLabelComponent label))
{
EntitySystem.Get<ItemSlotsSystem>().TryInsert(OwnerUid, label.LabelSlot, printed);
}
}
private enum CargoTelepadState { Unpowered, Idle, Charging, Teleporting };
}
}