Files
tbd-station-14/Content.Server/Actions/Actions/DisarmAction.cs
Vera Aguilera Puerto ee4ff9cfe8 Inline Name
2021-12-03 15:25:51 +01:00

121 lines
5.6 KiB
C#

using Content.Server.Act;
using Content.Server.Interaction;
using Content.Server.Weapon.Melee;
using Content.Shared.ActionBlocker;
using Content.Shared.Actions;
using Content.Shared.Actions.Behaviors;
using Content.Shared.Actions.Components;
using Content.Shared.Audio;
using Content.Shared.Cooldown;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Popups;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Popups;
namespace Content.Server.Actions.Actions
{
[UsedImplicitly]
[DataDefinition]
public class DisarmAction : ITargetEntityAction
{
[DataField("failProb")] private float _failProb = 0.4f;
[DataField("pushProb")] private float _pushProb = 0.4f;
[DataField("cooldown")] private float _cooldown = 1.5f;
[ViewVariables]
[DataField("punchMissSound")]
private SoundSpecifier PunchMissSound { get; } = new SoundPathSpecifier("/Audio/Weapons/punchmiss.ogg");
[ViewVariables]
[DataField("disarmSuccessSound")]
private SoundSpecifier DisarmSuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
public void DoTargetEntityAction(TargetEntityActionEventArgs args)
{
var disarmedActs = IoCManager.Resolve<IEntityManager>().GetComponents<IDisarmedAct>(args.Target.Uid).ToArray();
if (!args.Performer.InRangeUnobstructed(args.Target)) return;
if (disarmedActs.Length == 0)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Performer.Uid, out ActorComponent? actor))
{
// Fall back to a normal interaction with the entity
var player = actor.PlayerSession;
var coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Target.Uid).Coordinates;
var target = args.Target.Uid;
EntitySystem.Get<InteractionSystem>().HandleUseInteraction(player, coordinates, target);
return;
}
return;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedActionsComponent?>(args.Performer.Uid, out var actions)) return;
if (args.Target == args.Performer || !EntitySystem.Get<ActionBlockerSystem>().CanAttack(args.Performer.Uid)) return;
var random = IoCManager.Resolve<IRobustRandom>();
var system = EntitySystem.Get<MeleeWeaponSystem>();
var diff = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Target.Uid).MapPosition.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Performer.Uid).MapPosition.Position;
var angle = Angle.FromWorldVec(diff);
actions.Cooldown(ActionType.Disarm, Cooldowns.SecondsFromNow(_cooldown));
if (random.Prob(_failProb))
{
SoundSystem.Play(Filter.Pvs(args.Performer), PunchMissSound.GetSound(), args.Performer, AudioHelpers.WithVariation(0.025f));
args.Performer.PopupMessageOtherClients(Loc.GetString("disarm-action-popup-message-other-clients",
("performerName", Name: IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(args.Performer.Uid).EntityName),
("targetName", Name: IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(args.Target.Uid).EntityName)));
args.Performer.PopupMessageCursor(Loc.GetString("disarm-action-popup-message-cursor",
("targetName", Name: IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(args.Target.Uid).EntityName)));
system.SendLunge(angle, args.Performer);
return;
}
system.SendAnimation("disarm", angle, args.Performer, args.Performer, new[] { args.Target });
var eventArgs = new DisarmedActEvent() { Target = args.Target, Source = args.Performer, PushProbability = _pushProb };
IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(args.Target.Uid, eventArgs);
EntitySystem.Get<AdminLogSystem>().Add(LogType.DisarmedAction, LogImpact.Low, $"{args.Performer:performer} used disarm on {args.Target:target}");
// Check if the event has been handled, and if so, do nothing else!
if (eventArgs.Handled)
return;
// Sort by priority.
Array.Sort(disarmedActs, (a, b) => a.Priority.CompareTo(b.Priority));
// TODO: Remove this shit.
foreach (var disarmedAct in disarmedActs)
{
if (disarmedAct.Disarmed(eventArgs))
return;
}
SoundSystem.Play(Filter.Pvs(args.Performer), DisarmSuccessSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Performer.Uid).Coordinates, AudioHelpers.WithVariation(0.025f));
}
}
}