Files
tbd-station-14/Content.Client/MedicalScanner/UI/MedicalScannerBoundUserInterface.cs
Vera Aguilera Puerto ee4ff9cfe8 Inline Name
2021-12-03 15:25:51 +01:00

47 lines
1.4 KiB
C#

using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
namespace Content.Client.MedicalScanner.UI
{
[UsedImplicitly]
public class MedicalScannerBoundUserInterface : BoundUserInterface
{
private MedicalScannerWindow? _window;
public MedicalScannerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new MedicalScannerWindow
{
Title = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Owner.Uid).EntityName,
};
_window.OnClose += Close;
_window.ScanButton.OnPressed += _ => SendMessage(new UiButtonPressedMessage(UiButton.ScanDNA));
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_window?.Populate((MedicalScannerBoundUserInterfaceState) state);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
}
}