Files
tbd-station-14/Content.Shared/Lock/LockedAnchorableComponent.cs
Nemanja 1b69762816 disallow unanchoring or opening panels on locked emitters/APEs (#26600)
* disallow unanchoring or opening panels on locked emitters/APEs

* no locking open panels

* oops

* needback feedback

* Update Content.Shared/Lock/LockSystem.cs

* Update Content.Shared/Lock/LockSystem.cs

* Update Content.Shared/Lock/LockSystem.cs

* sanity

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-31 17:34:17 +11:00

14 lines
376 B
C#

using Content.Shared.Construction.Components;
using Robust.Shared.GameStates;
namespace Content.Shared.Lock;
/// <summary>
/// This is used for a <see cref="AnchorableComponent"/> that cannot be unanchored while locked.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(LockSystem))]
public sealed partial class LockedAnchorableComponent : Component
{
}